Greg Noe's reviews and writings

  • February is once again indie games month

    For the second year running, The First Hour will celebrate the independent developer by focusing on indie games! We've got six great games lined up from a variety of developers for a variety of platforms. I'm really excited to show off what these guys can do. If you'd like to get a head start on the action, here are the six games:

    If you want to check out the archives, 2009's indie games month was inspired by Dangerous High School Girls in Trouble and featured Braid, Kudos 2, World of Goo, and The Magic Toy Chest.

  • Mass Effect 2

    Mass Effect 2 Cover

    Mass Effect 2. It is only the sequel to one of my favorite games of all time. It is only the biggest release so far in 2010, and might be for the entire year. It is only... Mass Effect 2.

    All right, I'll come back down to earth for a bit. I will admit, I am very excited for this game. I haven't been this hyped for a game since Majora's Mask. But I will try not to let it interfere with my duty as an amateur video game reviewer to answer the burning question: Would I keep playing? (spoilers: YES!)

    Mass Effect 2 is the latest science fiction action/shooter/RPG hybrid from BioWare. The game picks up a few years after the first Mass Effect closed with Commander Shepard still in the starring role. The original galaxy threat is still at large, but is taking a backseat to a much more pressing and immediate menace. One of the game's big features is the ability to import your Shepard from save files from the first game. This is one of the reasons I beat the original six different times with four different Shepards. Maybe a bit excessive, but I was just preparing myself for the full experience come January 26, 2010.

    So here we go, the first hour of Mass Effect 2. I will be creating a brand new character for the experience. If you're interested in checking out all of our other Mass Effect series content, we've got a ton of it.

  • Best Legend of Zelda game of the decade

    Best of the Decade

    This is the first of a few roundtable debates planned covering the last decade of video games spanning 2000 through 2009. For today, three of the writers at the First Hour gave their opinion on what the best Legend of Zelda game of the decade was. This was not simple, considering there were three major console iterations along with many portables games, released across five systems. Here are Greg, Mike, and Paul's picks for the best Zelda game of the decade, ordered by their release.

    Eligible games are: Majora's Mask, Oracle of Ages, Oracle of Seasons, Four Swords Adventures, The Wind Waker, The Minish Cap, Twilight Princess, Phantom Hourglass, and Spirit Tracks.

  • Star Wars: Knights of the Old Republic

    Knights Of The Old Republic Cover

    Back in 2003, I played a bit of Star Wars: Knights of the Old Republic on the PC when it was released. It was college, so everybody was doing it, but for whatever reason, I only played a few hours. In 2009, I played the first hour of the game and rediscovered a gem. I loved Jade Empire and Mass Effect, but here was their older brother: slower paced and much more heavily based in the D20 rule set. It seemed like it wouldn't be possible to take the step backward from those action heavy games to Knights of the Old Republic, but after playing the first hour, I had to give it a try again.

    I have a bit of an odd history with the game, like I mentioned, I played KotOR when it was first released, but gave up on it after reaching a key point in the game about 8-10 hours in. While replaying the game this time around, however, I couldn't remember how far I had played. I kept thinking, "oh, I remember doing this before, but there's no way I played beyond that" until I reached a point where I thought I really was playing all new content. Turns out, a few weeks ago I was perusing some random posts I wrote on a message board in 2003 and I was actually having a discussion with someone about reaching a particular scene I have absolutely no memory of playing. It was this really weird sense of deja vu, like I could have beaten the game but not remembered it.

    I've beaten the game now though, here's my full review of Star Wars: Knights of the Old Republic on the Xbox.

  • Batman: Arkham Asylum

    Batman Arkham Asylum Cover

    Before tonight, the only Batman video game I had ever played was Batman Forever, a seriously awful "game" that left me tossing my Super Nintendo controller across the room in disgust. You begin the game in a room where the only way out is up, and after pressing every imaginable button on the controller, you simply can not escape.(well, you can, press the Select button and then Up on the D-pad. Yeah Batman Forever, I hate you too).

    So fast forward 15 years and memories of that travesty are all but forgotten and Batman: Arkham Asylum is in my Xbox 360. Everyone's been gushing on this game since its release in August 2009 so I've finally decided to give it a whirl. While I've enjoyed the recent films and filled my afternoons with Batman: The Animated Series, I know nothing about the comic world that the game is based off of. Arkham Asylum, from a non-reader's perspective, appears to be the ultimate love letter to all those Batman comic fans who have been waiting patiently for something... awesome.

    But things are also a bit off for me: the Joker is different, the Commissioner is different, and even Batman is different. But Arkham Asylum is a stealth-action beat 'em up, a genre mash-up I felt worked brilliantly for a game like Beyond Good and Evil. So will the first hour of the game inspire me to keep playing, or will the stealth-based gameplay or unfamiliar world cause me to put it down for good? Let's find out on the Xbox 360.

  • 2010 Predictions

    Final Fantasy 13/final Fantasy 13 Cover

    Going to try something new this year, we're going to make some completely wild predictions that may have little base in reality. I think they're pretty self-explanatory, and hopefully at the end of the year I'll remember we did this and we can have a good laugh at how wrong we were (or be shocked at how right).

    So while these are guaranteed to be wrong, they are my current feelings about the industry from hopefully a non-biased gamer's point of view. Well, non-biased until it comes to BioWare games that is.

  • Circle Challenge

    Circle Challenge Cover

    Many of us grew up playing video games, some of us wanted to make video games, but only a few (very exhausted and worn out folks) ever actually develop a video game that's available to the masses. Apple has been changing all that over the last few years though with their iPhone and iPod Touch platforms: if you've got $100, a Mac, and the creativity, time, and know-how to develop your own game, you can do it. That's exactly what my friend Rory Johnson did last year, who released Circle Challenge in January 2009.

    Call it an experiment in Objective C, an attempt at touchscreen controls, or simply the output one man created out of some inner desire to finally do something with his spare time, Circle Challenge was actually released to the world. It is, nonetheless, a video game. A video game in maybe the vaguest sense of the term, but at least it's not a Bejeweled clone or a fart soundboard.

  • The Ninja, The Miko, and White Ninja

    Ninja Eric Van Lustbader

    We were obsessed with ninjas in the '80s: Teenage Mutant Ninja Turtles, Ninja Gaiden, and hundreds of campy ninja films. In 1985, we were also introduced to The Ninja, a crime thriller novel by Eric Van Lustbader, and what I believe to be the single best ninja fiction available. Lustbader wrote five more novels in the series, all centered on Nicholas Linnear, a half-Western, half-Chinese, raised in Japan ninja. I just finished the third novel, White Ninja, and couldn't help but think about the video game possibilities for the series while reading.

    I originally found The Ninja while my wife and I were traveling in Ireland. It was by a fireplace in a small Bed and Breakfast in a "take a book, leave a book" box. I didn't have any books to leave, so I guess I broke the rule by taking one. Either way, it was the most interesting book in the box, and I figured I needed to do something with my East Asian Studies major. I had the 500+ page novel finished by the time we landed back in the States.

    What makes Lustbader's Ninja series so great is its well written action scenes and devotion to building a believable Eastern mysticism. Unlike what Brandon Sanderson did with the Mistborn trilogy, The Ninja's world ninjutsu feels like it could be real (not ripping on Mistborn, but I suspend my belief at swallowing metals). The lines are often completely blurred between what's actually possible with martial arts, and what's simply just Japanese ninja legend or Lustbader making up (and honestly, even now, I really have no idea where the line would be drawn if you forced me to). It's believable because there is a believable world constructed around our heroes and villains.

  • Dragon Age: Origins

    Dragon Age Origins Cover

    BioWare has been on a roll the last ten years, kicking the decade off with Baldur's Gate II, delivering more Forgotten Realms fun with Neverwinter Nights, revolutionizing console RPGs with Knights of the Old Republic, revolutionizing themselves with Jade Empire, and of course, introducing the world to Mass Effect, one of my favorite games of all time. BioWare decides to close out the decade similar to how they started it, with a fantasy epic: Dragon Age: Origins.

    Dragon Age: Origins was released in early November on the Xbox 360, PlayStation 3, and PC. It has seen some pretty great success, and is one of the notable games released this holiday season that does not necessarily compete directly with the behemoth that is Modern Warfare 2. While I've never played Baldur's Gate, I am a big fan of the Mass Effect series and am excited to give BioWare's fantasy genre a spin.

    This is by no means the first Dragon Age content we've featured on the First Hour, Grant reviewed the first hour of Dragon Age Journeys, a flash-based web game set in the Dragon Age universe. In October I read Dragon Age: The Stolen Throne, the first novel set in BioWare's world, though it is not a novelization of the game. Dragon Age: The Calling, the second book in the series is out and is on my to-read list. Definitely check these other forms of media out if you're a big fan of Dragon Age. And on that note, here's the first hour of Dragon Age: Origins for the Xbox 360.

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