Enter the Matrix is the video game tie-in with the film The Matrix Reloaded, the first of two sequels many fans were disappointed with. The video game does not allow you to replay events from the movie, rather you play as minor characters from the movie partaking in events that affect the outcome of the sequels. If I remember correctly this was kind of a big deal at the time (2003), but an even bigger deal is that the game was written by the Wachowski brothers, and contains live-action cutscenes with actors from the movie.
So is Enter the Matrix just another movie tie-in game, a sub-par cash-in on a movie that might be considered the same, or did the Wachowskis' influence bring it to a new level, creating a new gameplay experience unlike any other? Well... we are about to find out. I will be playing the GameCube version.
Greg Noe's Note: Paul Eastwood is a fan of the First Hour and volunteered to write this review, hopefully we'll hear more from him in the future. Hey, if he's brave enough to play Enter the Matrix, maybe he can tackle some of the other most awful video games of all time. I've personally played the game once, some random level in the middle of the game that I remember playing similar to Descent. It kept crashing on us when we clipped into walls. Somehow, Enter the Matrix managed to sell over five million copies. I consider the game a seminal moment in video game history: It was rushed to market and betrayed many gamers' trust in game publishers and movie tie-ins. Interesting to note, the game sits at around 70% on GameRankings, so either this game is unfairly panned universally, or the mainstream reviewers were afraid to give such a high profile game a really bad score.
Back to Paul Eastwood's review of Enter the Matrix.