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Metroid: Other M

First Hour Review

Metroid Other m CoverI was first introduced to Samus Aran through her appearance in the Super Smash Bros. fighting game in 1999. As Smash is a melee-centric brawl, I always imagined Samus as an agile and powerful close-combat fighter who happened to have an arm cannon as well. In 2002, I eventually played Super Metroid and Metroid Prime, and discovered that Samus, both in 2D and 3D, fought primarily with her many energy-based weapons. I certainly enjoyed each of the games, but still yearned to see the hulking heroine kick some ass in a more literal sense.

To everyone's surprise, Nintendo ended their E3 2009 presentation with a trailer of the next Metroid game. Created through a collaborative effort between Nintendo's internal studios and Team Ninja of Ninja Gaiden fame, this Metroid: Other M featured Samus Aran's return to third-person adventuring after many years spent behind the visor. Jaws were dropped, however, when the bounty-hunting babe began tossing her foes around like rag dolls, grabbing them in choke-holds, and firing charged beam shots right into their faces. Could this be the Metroid Gaiden I had been waiting for?

The months that led to Other M's release at the end of August tempered my expectations somewhat as new details were revealed, but I was still fairly excited when the game was shipped to my door earlier this week. Did my first romp with Other M leave me disappointed or eager to see more?

Broken Sword: Shadow of the Templars

Half-Hour Handheld

Broken Sword Shadow of the Templars CoverBroken Sword is not a new game. In fact, it was released back in 1996, a year so far gone that I barely remember anything about it. I know I did not experience Broken Sword then or even heard of it; I was just a lad with a PlayStation and a little RPG called Suikoden to occupy my time. Broken Sword only existed in my mainframe later on as a cult thing, something people talked about playing, but were never caught playing. I later played other point-and-click games like Maniac Mansion: Day of the Tentacle and Escape from Monkey Island yet never got to try this “classic.” Then I discovered it in my mother’s DS collection (yes, she plays) a few weeks back and found my chance to try it out for the very first time, some 14 years later. And this is the Director’s Cut which, I guess, means something.

As it’s a story-heavy Nintendo DS game, this is only a half-hour review. I hope it hits all the points and really clicks! Um, I apologize for that…I know it was a stretch.

Sin & Punishment: Star Successor

First Hour Review

sin and Punishment Star Successor CoverBack when I was a kid, I loved telling people about things that I enjoyed. I would explain, in excessive detail, how amazing whatever I had just witnessed was. I distinctly remember recounting the entirety of a particularly amazing Simpsons episode to a friend in grade school, to the point where he rolled his eyes and walked away in disbelief of my obsession. I understood that he couldn't appreciate the episode without watching it and that my overexcited babbling would do Leonard Nimoy's brilliant guest appearance no justice, but I couldn't stop myself. I find myself thinking back on old times like this one because, as I sit down to write first hour reviews for this site, I look at the massive walls of text that result from my sixty minutes with some very entertaining games and think about just how powerless those words are compared to the experience in my mind.

On that note, I've had to do some significant editing to this first hour review of Sin & Punishment: Star Successor. I knew I would enjoy the game after playing through its prequel a few weeks ago for the first time, but my enthusiastic ramblings from that first hour were anything but concise. I threw out a lot of what I had originally written, and it's still far longer than the average first hour review here. If you want the long and short of it up front, just imagine playing Star Fox 64 with one hand and House of the Dead with the other and you've got the jist of Star Successor. Only this version of Star Fox 64 is much more difficult, and this version of House of the Dead has dozens of things to shoot on the screen almost all the time.

I'll just go ahead and say it up front: Sin & Punishment: Star Successor is a serious contender for my game of the year. I do hope the text gives you an idea of how the game works and whether or not you should go out and buy it right this very minute, but one glance at the sheer length of this review should let you know just how much I enjoyed it.

Super Mario Galaxy 2

Full Review

Super Mario Galaxy 2 CoverIt has been a while since we've seen two core Mario series games on one Nintendo system in a while, you need to go back to the Super Nintendo with the two Super Mario Worlds for the last example, and it is highly arguable whether Yoshi's Island can be considered a core Mario game for that matter. Surprisingly, Nintendo announced Super Mario Galaxy 2 last year and the game was released this May to much herald and acclaim. Glancing at Metacritic, the top two games for the Wii are our two Galaxies, an incredible triumph for Nintendo.

I actually beat Super Mario Galaxy 2 well over a month ago, but I decided, much like I did with the first Super Mario Galaxy, to wait until I had collected all 120 stars before writing a review. Actually, make that 240, no... 242 stars! Galaxy 2 more than doubles the collectible star count over the original while keeping the game both interesting and challenging. But is the game too much like the Super Mario Galaxy, or does it set itself apart enough to transcend the typical sequel failings we've been witness of lately?

For a look at the game's opening, check out Nate's first hour review of Super Mario Galaxy 2 published right after release.

My JRPG Localization Wishlist

Blog Post

Tales of Graces CoverFor years, Japan was the dominating force in the games industry. Ever since Nintendo blasted onto the scene in the eighties, it's always been my opinion that the developers in the land of the rising sun have had the edge on everyone else. The Atari age has long since given way to names like Nintendo, Sega, Sony, Capcom, Konami, Square, and so many others. If I made a list of my hundred favorite games, I'd be willing to bet that seventy or more of them come from Japan.

These days, however, the tide has shifted. The worldwide yearning for platformers and action games and traditional RPGs has been eclipsed by the first person shooter and sports game markets, two genres that Japanese developers are woefully unfamiliar with. Only the top games in each genre outside of Halo clones and Madden wannabes can make bank anymore, and developers are starting to play it safe with what they bring to the table. One genre affected by this trend is the JRPG, which has always had a focus in Japan, but also branched out to the world stage more often than not. These days, however, it seems Japan's favorite genre seems to be transforming more and more into Japan's shyest genre, rarely coming out to say hi to the rest of us.

In a rather shocking revelation, I've actually managed to find a hearty list of JRPGs that I pine for. I've never been the genre's biggest supporter, which doesn't surprise me in retrospect considering I never owned a SNES, Playstation, or Playstation 2 during their primes. However, I hereby pledge to buy any of the following games that come to America. I said the same thing about Tatsunoko vs. Capcom, thinking it would have no chance of arriving; I made good on my promise, bought TvC: Ultimate All Stars, and loved it. So it's on you now, localization teams. Make it happen.

The Legend of Zelda: Twilight Princess

First Hour Review

Legend of Zelda Twilight Princess CoverIt's hard for me to go an entire year without playing some Legend of Zelda game, heck, just the first half of this year included Spirit Tracks and The Minish Cap, so why not feature the first hour of another? The Legend of Zelda: Twilight Princess was released in 2006 on the Nintendo Wii and GameCube. It was originally going to be for just the GameCube, but Nintendo thought it would make for a great launch title on the Wii (which it did, got me to buy the system), so then the GameCube release was delayed a month to let sales of the Wii version have free reign.

Twilight Princess went on to win game of the year awards and was generally praised around the industry for its gameplay and presentation. For the sake of full disclosure, I beat Twilight Princess within a few weeks of its release on the Wii and have mixed feelings about the game. It's been almost four years though since I've played it so here is its second chance with me in the form of the first hour review of The Legend of Zelda: Twilight Princess for the Wii.

Mario Strikers Charged

Full Review

Mario Strikers Charged CoverProfessional athletes who excel at multiple sports are understandably rare. The ideal body proportions of an offensive lineman and a power forward are basically inverse. The abilities and skills required by a closing pitcher and a starting goaltender are worlds apart. And who could possibly have enough time to devote their training and competitive passion to two separate sports seasons that last six months or more each year? Ask a sports buff if any athletes have made an impact on two different sports, and they'll probably answer with Bo Jackson, Deion Sanders, and possibly Michael Jordan with a sneer.

Ask a gamer, however, and the only answer will be Mario. Ever since the platforming plumber took up golf in 1991's NES Open Tournament Golf, Mario's been blazing a trail across athletic endeavors that none could possibly match, serving up scorchers with his tennis racket in one hand and palming a basketball in the other. The Italian even competes under his own personal flag in both the Summer and the Winter Olympic Games. And next year, Mario will be adding Dodgeball to his list with the launch of Mario Sports Mix, which will also feature the gaming icon's return to Volleyball, Hockey, and Basketball. Even with his talents spread so thin, critics have mostly praised Mario's spinoff sports titles for their sufficient gameplay and charming Mushroom Kingdom aesthetic.

Somebody forgot to tell Next Level Games about that Mushroom Kingdom charm, however, as the Canadian developer decided to go a drastically different route for their take on Mario playing Soccer, Mario Strikers Charged. Sure, Mario and his assortment of friends with mustaches and crowns all show up, as do the requisite mushrooms, shells, and stars, but something seems to have deeply upset the usually benevolent bunch: smiles turn to scowls, frilly dresses are traded for form-fitting battle armor, and the good-natured teasing is replaced with some outright lewd gestures. The tone may have taken a turn for the drab, but there is still plenty of fun to be had with this bizarre Mario Sports title.

LEGO Harry Potter: Years 1-4

First Hour Review

Lego Harry Potter Years 1 4 CoverI’ve played every LEGO videogame made so far. Of all my videogames on the Xbox 360, only the LEGO games have the esteemed honor of having all their Achievements unlocked. I played them to completion as fast as possible, almost as if in a fever. If they made LEGO Schindler’s List, I’d probably play it. Same goes for LEGO Requiem for a Dream. The point I’m making here is that I love these games, and I’m twenty-six, and I’m not afraid to admit that they are just my cup of OCD tea.

Conversely, I’m also a huge Harry Potter fan. I’m one of those rare folks that actually read the first three books before the first movie came out and became a worldwide sensation. I had the sixth book spoiled for me on a Lord of the Rings TCG forum. I read the last book in less than 24 hours, locked up in my parents’ basement, only coming up once to eat dinner and not talk to anyone. The movies are hit or miss in my mind, but the world and characters and magic of it all is something I can’t get enough of. Neither can my fiancée. We’re getting married this October and heading to Universal Studios on our honeymoon to check out the Wizarding World of Harry Potter.

I’ve been excited about this merging of two great entities since I first read about it. I always expected the next universe to be LEGO-ized to be Spider-Man’s. My expectations are high, and after having played the demo that was recently released I have no fears that the first hour for LEGO Harry Potter: Years 1-4 will be anything but spectacular.

Memorable Ideas from Forgettable Games - The Poker Race

Gaming Nostalgia

Excitebots CoverSome games are unforgettable. After forking over our birthday money at K-Mart, we bounce all the way home in the backseat of the station wagon, wrestle the plastic wrap away from the box, gingerly place the game in the system, and steady our feverishly shaking hands with an anaconda grip on the controller. We don't let go for hours. And when the credits roll, we tear up a little, knowing we'll always cherish that first time through.

And then there are games that are largely forgotten weeks after release. Niche appeal, scathing reviews, or even just lack of hype can doom a game to obscurity and the Target bargain bin. But even these games deserve a second look...sometimes. Every once in a while, a kernel of brilliance can be found within these steaming piles of mediocrity. The purpose of this feature is to sift out some of these conceptual gems and put them under the microscope.

Today we'll deal out the Poker Races from ExciteBots: Trick Racing, and see how easy it can be to add layers of strategy to a game by simply cramming another game into it.

Super Mario Galaxy

First Hour Review

Super Mario Galaxy CoverI'll be the first to admit this review is rather ill-timed, heck, I've already published my full review of Super Mario Galaxy 1, and Nate's first hour of Super Mario Galaxy 2 is already up!  But I had this stored up for the right moment, and unfortunately that right moment came and went a few weeks ago, so the new right moment is now.  Better late than never.

I loved Super Mario Galaxy, what an awesome game.  I didn't even have a chance to really play it until this year, but it still astounded me, the only game on the Wii that has.  I already talked about why I love the game, but here's how I started loving the game.  My impressions of the game's first hour, at the time it had a lot of work to do on me.  I worshiped Super Mario 64 in my early teens but could never get into Super Mario Sunshine.  The game sat on my shelf for months until I finally returned it to my friend.  So here was another 3D Mario game that I didn't really care about playing, but of course I was going to give it a shot when the opportunity arose.

So sorry this is late, but there is always someone out there who hasn't been exposed to Super Mario Galaxy, and here is it's first hour review, just for you.

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