Recent comments

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 20 weeks ago

    Because you didn't like P3 you've sworn off an entire genre that you claim you you've enjoyed since the 80's? I'm sorry, but that doesn't make any sense. If you saw a bad action movie would you swear off action movies as well? If someone got you an action movie DVD would you drop-kick it?

    P3 and P4 are genius, btw

  • Luigi's Mansion: Dark Moon   4 years 20 weeks ago

    I feel this still has the great game play and attractiveness as in the past. A bit of a no no-brainer but best as such.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 21 weeks ago

    I am a hardcore rpg fan. I have been gaming since the 80's and have ejoyed most all games that ever get decent ratings. I skipped this series on the ps2 originally but decided to give it a try this week because of all the raving reviews people give it. Holy crap you are all raving lunatics. I wouldn't force that game on my worst enemy. Cheesy dialoge, cheesy characters..emo schoolkids really?. The music..omg the music is sooo bad. The story seemed decent but I can't look past the gameplay. No world to explore. No new towns or any of the cool things in traditional jrpg's. I plough through to the barricade and now I have to build social links until the full moon? And basically you get 1 thing to do per You never get any feeling of freedom in this game. There is never a feeling of open world. The battle system is fine but the enemies are terribly dull. Like the OP i forced this game on myself because of the reviews..and I hated it the whole time. I finally asked myself why am I doing this to myself..I can be playing tales or dq8 or any of the many great rpg's on the system. The main feeling I got playing this game is wtf im 1 thing and its time for bed. I drove me freaking insane. If you enjoyed this hot mess..hey good for you. Different strokes for different folks. But if you like traditional rpg's and are looking for something new to play..skip this series, it's complete trash

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 22 weeks ago

    I have to agree mostly with your article related to P3. I started off playing Persona 3 Portable within a month after finishing P2:Innocent Sins. P2:Innocent Sin was my first exposure to the Persona series and I fucking love it every bit of it, considering myself not a JRPG fan. I started off really excited for P3 since many people were praising it for its excellency.

    The first months was rather boring but I accepted it because it was just the beginning, but as I progress through the game from one level to another the game slowly kills my interest. The main problem here was the repetitive+boring pacing. Tartarus just bores you to DEATH. It was so BORING till I found myself grinding and reaching its peak within 2 nights and I never bothered to explore it until the next full moon. I only visit Tartarus in between just to complete the sidequest. Even if the Tartarus bosses were challenging, I was so disappointed with lazy and recycled designs. It wouldn't have been so bad if Tartarus had a more interesting level of design to keep you occupied and wanting to come back for more. In other words, a purpose to grind and explore. It doesn't. Once your are done reaching its peak for that floor, come back after 28 days for more of the same shit over.

    Although I only played P3P, but I can understand how dreadful it feels if you were your remaining 3 characters are controlled by AI. My question is WHY? P1 and P2 gave you the complete freedom to take control of all your characters. What gives for FES in PS2? Thankfully P3P rectified that problem or else more hate from me.

    Another important thing I would like to point out is the plot pacing and progression. The story isn't bad and there were plenty of surprises as the game progresses but the plot pacing is AWFUL. It's so unnecessarily SLOW and this 30 days calender system is to be blame. I really hate the idea of getting a small part of the plot progression only during the FULL MOON. After that, you will have wait for the next 30 days to see another plot progression and within that 30 days, expect nothing but shallow progression of the story.

    Despite all these rants, I don't entirely hate the game. The fusion of Persona's are addicting as hell and it encourages a lot of experimentation. The social link was definitely enjoyable but there were some characters that were less memorable. The story like I said earlier, it isn't bad. I do like the dark and supernatural atmosphere. As the end game draws closer, I was really pulled in, but the slow plot pacing really ruined the experience. The full moon event and Arcana bosses were always exciting to look forward too and I think that was the only time I truly enjoyed the battle gameplay. I have to say the ending gameplay was pretty epic. Last but not least, the soundtrack is simply awesome.

    Overall, Persona 3 in my opinion is just not hype I was expecting it to be as it was claimed by many. Although the I did had my enjoyable moments, the core gameplay mainly the grinding in Tartarus was extremely disappointing and unacceptable. It's not bad or excellent. Just above average for my standard. Newcomers to the Persona series might enjoy this game a lot more since it's more accessible with the current JRPG target audience. It isn't the same for me since I am already spoiled with Persona 2: Innocent Sin and Eternal Punishment therefore I am expecting a lot more.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 23 weeks ago

    A lot of your comments reference features that were later added in the re-release for the PSP, such as direct control over all the characters. This did not exist the original or FES release on the PS2.

    No comment on the rest of your comment, I wrote this review three years ago today, it is as it is.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 23 weeks ago


  • How Persona 3 destroyed my love for Japanese RPGs   4 years 23 weeks ago

    Persona 3 and 4 are good games by many standards (popular opinion and reviews) but the thing about Shin Megami Tesai is..

    That its its own deal, especially persona. Containing Many adult themes and generally Dark (persons is a little lighter) and often SMT games can be very challenging. Rated M to boot. SMT is not for everybody. If you don't Like it, play something else.

    In response to some of your comments-

    Confusing anime cutscenes - I didn't find them too confusing... and when I did, It was a plot device (i.e. - intentionally confusing so the the details could be revealed later.)

    a crappy mute hero - Link was mute, Pokemon main char always mute, mario was mute, Early Final fantasy Chars were mute - Its purposeful. because it is a heavy choice oriented game, the decision to make the main character mute was to allow the player to imbue the character with their own personality (via choices)

    I really should have listened to my heart and not kept playing, but the promise of a great game made me go on - yup

    This has got to be the most lazy dungeon design I've ever seen - ....the game is basically a glorified dungeon crawler... I mean... That is not at all surprising... Its like say, I'm not a big fan of shooters... when I DO play one, I don't complain about having to shoot things. And If I don't like shooters, I just don't play them.

    Not able to beat it? Grind some more. Grind, grind, grind.. - .... that's why there are difficulty levels... if you don't want to grind that is.. you really don't have to

    The lack of direct control over the other three characters in battle can lead to some huge issues, mainly that the A.I. can be dumb. - ... set battle strategy to direct command, there you go, control of all 4 characters.

    Beating the current Tartarus boss is never enough to know either because the bosses have totally different tactics with different strengths and weaknesses. - ... then whats the point of a boss? Zelda bosses have strategies. Its meant to be challenging, that's what adds to the enjoyment.

    I eventually hated playing Persona 3, and now I hate the entire Japanese RPG genre - I don't even know how to respond to this.. no one is making you play these games, RPGs, or Games at all, go play tennis if you don't like games. No one is forcing you to like P3 or JRPGs

    Persona Games have got wonderful reviews and are commonly refereed to as great games...While I can sympathize with your situation, your comments indicate that you just don't like video games period... Repetitiveness, Challenge, Strategy, Interaction, Artistic Decisions - these form the basis of pretty much all games.. your complaints were pretty much "I don't Like Repetitiveness, I don't like challenge, I don't like having to devise a strategy, I don't like interaction" ... you don't like games man, here is some advice... take up a new hobby

  • Chrono Cross: The Best Worst Sequel of All Time   4 years 23 weeks ago

    Thank you. I love What you just said. Chrono Cross is my favorite rpg

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 23 weeks ago

    I haven't played the rest of them but did play Persona 3.

    Agree with the author.

    This game is good for those that just play turn-based rpgs for the sake of just completing one with little care to the design, gp, story etc. Just want to run through one with plenty of hours.

    But for those that pay serious attention to storyline, character development, plot, gameplay, this game was a bore IMHO.

    You only have one dungeon with repetitive looking floors. You have to grind for a tedious amount of hours (grinding is okay but for extensive period of time it becomes repetitious and annoying). The main protagonist is an emo looking douchebag. No access to a shop during the full moon period.

    Overall the game was repetitive. Very linear.

    Suidoken 2, Xenogears, FF6, FF7, FFX, Chronotrigger, Valkyrie Profile, Breath of Fire 3, Star Ocean 2, are worth playing not this garbage.

  • Luigi's Mansion: Dark Moon   4 years 23 weeks ago

    There's a first person mode when you look through cracks in the walls that can respond to the accelerometer to swing the camera, and also when you're using your flashlight and/or vacuuming, but it's not necessary to use at all, from what I could tell. I could still move Luigi's eyes around with the circle pad.

    I also didn't use the 3D much because it made me a tad sick. I was playing on my brother in-law's 3DS so I'm not totally used to the system and experience yet.

  • Luigi's Mansion: Dark Moon   4 years 23 weeks ago

    Such a long opening sequence is annoying on a console or PC game, and downright inexcusable on a handheld game, especially if you can't save mid-mission. This seems like a first play session would need a minimum of a half-hour in order to not be forced through the opening again, and for many people's morning bus rides, that's just too long.

    I've heard that the game relies on accelerometer controls to the point that it's pretty much unplayable with 3D on (the two features never did play nice together). Is this, in fact, a problem?

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 23 weeks ago

    Have you acctually played themthrough and through? I love the social links in persona, they give an interesting way of gaining more power, with out the social links in p3 what would you do after school? study, eat, go to the arcade? I believe THAT would be more boring.

  • Luigi's Mansion: Dark Moon   4 years 24 weeks ago

    I'm at the second mansion now, and it's still very enjoyable. I do agree with you on Professor E. Gadd, as he is very tiresome and too talky, and I dislike that he literally warps you back to his HQ when he says so, and sometimes I haven't finished exploring a room fully. Sucking up ghosts is fun, especially when you have to attack multiple ones. I played a game of online multiplayer, too, which works surprisingly well. It's basically horde mode with ghosts broken up into levels of a tower.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 24 weeks ago

    Why do games just force game over when the main character dies? Is everyone just that stupid and hopeless that they give up?

    "Senpai, Nooooo! We don't have a clue!!"

    Use a skill or item to bring them back! (Guessing this wouldn't work with Shining Force, but still)

    Are the Protagonists in 3 and 4 done for if they're knocked out once? So they can summon a shit ton of different Personas but if they get smacked too hard they die? Wouldn't being able to be brought back countless times be a better ability to have?

    This game is also a fan of cutscene deaths, I can tell because they did it twice <_<

    These games are overrated and I'm not afraid to say it. Not bad, just overrated.

    I don't want Persona 5 to be a Persona 3 Clone.

    Let's ditch the Social Links, ease up on the Jpop, toss the high school setting and do something new.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 25 weeks ago

    You make a very good point!

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 25 weeks ago

    Play Nocturne

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 25 weeks ago

    Lol you fucking retard if you want your 5 minutes back then why waste another 5 minutes to post this shit?
    Aside of this i appreciate your opinion and i hated tartarus too, but the game itself is awesome.
    By the way i like your 1 hour idea. Its a good one and intresting too read. Keep up the great work and dont get fucked by those fucking fanboys. Fuck

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 25 weeks ago

    I can see why some people wouldn't like it though. At times it was overwhelming for me, also thanks to my brilliant idea to max out every social link in my first play-through of FES. There were so many things to take into account, I didn't organize my time well and halfway through I had to restart because I got OCD about it. Otherwise, I really enjoyed the game for the most part. The characters grew on me, the story is interesting, the MC is your cliche quiet but cool protagonist and I'm fine with that too. I couldn't stand the battle system at first but it got better as more persona were added. What I like about the game is how many different elements are incorporated into it, with the social links and relationships, the anime and manga style, organization of time and decision making, only being able to control the MC which Imo gave the game a more strategic feeling, etc. I've never played anything like it before, so it struck me as something pretty unique. I'm also a tragedy fanatic so it works out overall.

    I have only one major issue with this game. Skill inheriting should be much easier. At least, for the mentally challenged individuals like myself. Even though it's not necessary to do in order to complete the game it would have been even more enjoyable to go through a moderate amount of work to get a persona with a skillset that you really wanted. (It's just personal satisfaction in my case). I've spent hours in fusion hell trying to create a usable Thanatos for my end game final months, and I wish I wouldn't have attempted anything like that until after I had completed my first play-through. Even then, getting what I had in mind was still just wishful thinking. Anyways, good game. But if you don't have patience and a tolerance for repetition I wouldn't suggest it.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 26 weeks ago

    I FAKKING LOVE YOU, DUDE! i was just finishing playing and now i've reached jan. 31. persona 3 is truly a masterpiece. i am definitely going to replay when i win in a bit. :D

  • Iron Man 2   4 years 27 weeks ago

    I want this game

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 27 weeks ago

    "I took two approaches to climbing Tartarus: when a new block would open up, I would try to rush up all the floors as quickly as possible so that I could guarantee I at least made it to the boss in time.
    The second way to climb Tartarus was to grind."

    You are doing it all wrong. You should have learned from the first block how to climb Tartarus. There's no need for grinding. If you make it to the top of the block you're strong enough, rushing is also stupid. If you kill every shadow once on each floor of Tartarus every time you climb (which should only be like 1-3 times max a mo) you'll be strong enough for the full moon boss. The key isn't grinding, it's social links and personae (hence the game title).

    "The problem with the purple blob is you have no idea what enemy lies within. Is it a crappy bat you can kill in one hit? Or could it be some giant snake that will kill your entire group in one hit?"

    Since you've barely skimmed the surface of the game I'm guessing the snakes you speak of are the Lustful Snakes. In which case the shadows are glowing red, not purple. So you know before you get in the battle that it's a strong monster.

    "One loser I befriended early on kept calling my cell phone at night wanting to make plans. I wanted nothing to do with this guy because I was trying to get with the girl with the glasses, so I kept shutting him down."

    Ok this game is obviously not for you. Every social link is important, but if you are going to be picky then you should care what persona you can get from the link. Not who's the sexy nerdy chick you can bang in your head. Again you're missing the point of the game, social links = stronger personae, stronger personae = easier battles. It's not hard to balance your friendships, and if you are ok with letting social links reverse then you have no idea how to play this game.

    "Why do I have to maintain in-game friendships with people around me? "

    Yeah, you didn't research this game at all before you asked for it, did you? You only have yourself to blame.

    P3 FES

    Maybe you should have played Persona 3 or P3P. FES is for people who were fans of P3 and wanted more, aka it's harder. Actually, P3 is probably too hard for you as well. P3P is kind of the dumbed down version, you should play that. Or maybe you shouldn't write a review when you've only played a couple hours of a game. I might take your opinion with a grain of salt if you had finished the game, but you have no opinion to give. "It was too hard so I quit", isn't an opinion.

    Persona 3 is an awesome story, something you don't see in gaming much today. I got so attached to all the characters and even now as I re-play it I'm finding attachments to characters I didn't like before. I used to think Bebe was stupid but now that I've studied abroad in Japan I feel a HUGE link to him and his story. This unique social link system really made me feel closer to the characters in P3. No other RPG has made me feel that way about background characters.


    You don't like JRPGs. You like adventure games, like Zelda. Really? You don't want to read blocks of text? You don't want to grind? You want your pretty ending handed to you on a silver platter? Then don't play JRPGs, heck don't play Atlus games. Did you really think the creators of Disgaea were going to give you an easy RPG? Atlus just screams hardcore gaming. It's ok to dislike P3 but your reasons aren't valid. If you had made a strong argument I might have had to agree on some points. But your rant is just endless "I don't wanna have to think to play games".

    Odin Sphere

    Besides the fact that you really have no right to review P3 since you never even finished the game, you bring up Odin Sphere randomly. This really should not be a blog post at all. Odin Sphere has nothing to do with P3, besides the fact that you dislike that game as well. If I wrote a paper about how Tofu was bad for your health and then added a paragraph about how pizza is also bad for your health, any teacher would say that paragraph is unnecessary. Your topic is P3 not Odin Sphere. So not only was your opinion moot but your blog post was poorly written.

  • Kung Fu Panda   4 years 27 weeks ago

    Why is everyone so crazy about this movie?:) Kung Fu this Panda that:)

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 27 weeks ago

    Thanks for your reply, hopefully you can get more out of the game than me in the end. It's difficult for me to argue with some of your points since I have literally not played the game since I wrote this review almost three years ago (also the fact that I have no interest in arguing points anymore, so... *shrug*). Just hope you can get some fun out of it, plenty of other commenters here love the game.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 27 weeks ago

    This is very true. A lot of good/great games explicitly try to avoid this.

  • How Persona 3 destroyed my love for Japanese RPGs   4 years 28 weeks ago

    Oh, and on a closing note: repetition isn't what kills games. Repetition is key to gameplay in many classics, from Mario to Gran Turismo and everything in between.

    The problem here, I think, is that the repetition feels FORCED on the player, and if you feel like you're being forced to do something, you're probably not having a good time.