Recent comments

  • Luigi's Mansion: Dark Moon   7 years 17 weeks ago

    I'm at the second mansion now, and it's still very enjoyable. I do agree with you on Professor E. Gadd, as he is very tiresome and too talky, and I dislike that he literally warps you back to his HQ when he says so, and sometimes I haven't finished exploring a room fully. Sucking up ghosts is fun, especially when you have to attack multiple ones. I played a game of online multiplayer, too, which works surprisingly well. It's basically horde mode with ghosts broken up into levels of a tower.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 17 weeks ago

    Why do games just force game over when the main character dies? Is everyone just that stupid and hopeless that they give up?

    "Senpai, Nooooo! We don't have a clue!!"

    Use a skill or item to bring them back! (Guessing this wouldn't work with Shining Force, but still)

    Are the Protagonists in 3 and 4 done for if they're knocked out once? So they can summon a shit ton of different Personas but if they get smacked too hard they die? Wouldn't being able to be brought back countless times be a better ability to have?

    This game is also a fan of cutscene deaths, I can tell because they did it twice <_<

    These games are overrated and I'm not afraid to say it. Not bad, just overrated.

    I don't want Persona 5 to be a Persona 3 Clone.

    Let's ditch the Social Links, ease up on the Jpop, toss the high school setting and do something new.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 18 weeks ago

    You make a very good point!

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 18 weeks ago

    Play Nocturne

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 18 weeks ago

    Lol you fucking retard if you want your 5 minutes back then why waste another 5 minutes to post this shit?
    Aside of this i appreciate your opinion and i hated tartarus too, but the game itself is awesome.
    By the way i like your 1 hour idea. Its a good one and intresting too read. Keep up the great work and dont get fucked by those fucking fanboys. Fuck

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 19 weeks ago

    I can see why some people wouldn't like it though. At times it was overwhelming for me, also thanks to my brilliant idea to max out every social link in my first play-through of FES. There were so many things to take into account, I didn't organize my time well and halfway through I had to restart because I got OCD about it. Otherwise, I really enjoyed the game for the most part. The characters grew on me, the story is interesting, the MC is your cliche quiet but cool protagonist and I'm fine with that too. I couldn't stand the battle system at first but it got better as more persona were added. What I like about the game is how many different elements are incorporated into it, with the social links and relationships, the anime and manga style, organization of time and decision making, only being able to control the MC which Imo gave the game a more strategic feeling, etc. I've never played anything like it before, so it struck me as something pretty unique. I'm also a tragedy fanatic so it works out overall.

    I have only one major issue with this game. Skill inheriting should be much easier. At least, for the mentally challenged individuals like myself. Even though it's not necessary to do in order to complete the game it would have been even more enjoyable to go through a moderate amount of work to get a persona with a skillset that you really wanted. (It's just personal satisfaction in my case). I've spent hours in fusion hell trying to create a usable Thanatos for my end game final months, and I wish I wouldn't have attempted anything like that until after I had completed my first play-through. Even then, getting what I had in mind was still just wishful thinking. Anyways, good game. But if you don't have patience and a tolerance for repetition I wouldn't suggest it.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 19 weeks ago

    I FAKKING LOVE YOU, DUDE! i was just finishing playing and now i've reached jan. 31. persona 3 is truly a masterpiece. i am definitely going to replay when i win in a bit. :D

  • Iron Man 2   7 years 20 weeks ago

    I want this game

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 20 weeks ago

    "I took two approaches to climbing Tartarus: when a new block would open up, I would try to rush up all the floors as quickly as possible so that I could guarantee I at least made it to the boss in time.
    The second way to climb Tartarus was to grind."

    You are doing it all wrong. You should have learned from the first block how to climb Tartarus. There's no need for grinding. If you make it to the top of the block you're strong enough, rushing is also stupid. If you kill every shadow once on each floor of Tartarus every time you climb (which should only be like 1-3 times max a mo) you'll be strong enough for the full moon boss. The key isn't grinding, it's social links and personae (hence the game title).

    "The problem with the purple blob is you have no idea what enemy lies within. Is it a crappy bat you can kill in one hit? Or could it be some giant snake that will kill your entire group in one hit?"

    Since you've barely skimmed the surface of the game I'm guessing the snakes you speak of are the Lustful Snakes. In which case the shadows are glowing red, not purple. So you know before you get in the battle that it's a strong monster.

    "One loser I befriended early on kept calling my cell phone at night wanting to make plans. I wanted nothing to do with this guy because I was trying to get with the girl with the glasses, so I kept shutting him down."

    Ok this game is obviously not for you. Every social link is important, but if you are going to be picky then you should care what persona you can get from the link. Not who's the sexy nerdy chick you can bang in your head. Again you're missing the point of the game, social links = stronger personae, stronger personae = easier battles. It's not hard to balance your friendships, and if you are ok with letting social links reverse then you have no idea how to play this game.

    "Why do I have to maintain in-game friendships with people around me? "

    Yeah, you didn't research this game at all before you asked for it, did you? You only have yourself to blame.

    P3 FES

    Maybe you should have played Persona 3 or P3P. FES is for people who were fans of P3 and wanted more, aka it's harder. Actually, P3 is probably too hard for you as well. P3P is kind of the dumbed down version, you should play that. Or maybe you shouldn't write a review when you've only played a couple hours of a game. I might take your opinion with a grain of salt if you had finished the game, but you have no opinion to give. "It was too hard so I quit", isn't an opinion.

    Persona 3 is an awesome story, something you don't see in gaming much today. I got so attached to all the characters and even now as I re-play it I'm finding attachments to characters I didn't like before. I used to think Bebe was stupid but now that I've studied abroad in Japan I feel a HUGE link to him and his story. This unique social link system really made me feel closer to the characters in P3. No other RPG has made me feel that way about background characters.


    You don't like JRPGs. You like adventure games, like Zelda. Really? You don't want to read blocks of text? You don't want to grind? You want your pretty ending handed to you on a silver platter? Then don't play JRPGs, heck don't play Atlus games. Did you really think the creators of Disgaea were going to give you an easy RPG? Atlus just screams hardcore gaming. It's ok to dislike P3 but your reasons aren't valid. If you had made a strong argument I might have had to agree on some points. But your rant is just endless "I don't wanna have to think to play games".

    Odin Sphere

    Besides the fact that you really have no right to review P3 since you never even finished the game, you bring up Odin Sphere randomly. This really should not be a blog post at all. Odin Sphere has nothing to do with P3, besides the fact that you dislike that game as well. If I wrote a paper about how Tofu was bad for your health and then added a paragraph about how pizza is also bad for your health, any teacher would say that paragraph is unnecessary. Your topic is P3 not Odin Sphere. So not only was your opinion moot but your blog post was poorly written.

  • Kung Fu Panda   7 years 21 weeks ago

    Why is everyone so crazy about this movie?:) Kung Fu this Panda that:)

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 21 weeks ago

    Thanks for your reply, hopefully you can get more out of the game than me in the end. It's difficult for me to argue with some of your points since I have literally not played the game since I wrote this review almost three years ago (also the fact that I have no interest in arguing points anymore, so... *shrug*). Just hope you can get some fun out of it, plenty of other commenters here love the game.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 21 weeks ago

    This is very true. A lot of good/great games explicitly try to avoid this.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 21 weeks ago

    Oh, and on a closing note: repetition isn't what kills games. Repetition is key to gameplay in many classics, from Mario to Gran Turismo and everything in between.

    The problem here, I think, is that the repetition feels FORCED on the player, and if you feel like you're being forced to do something, you're probably not having a good time.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 21 weeks ago

    I have to say honestly, I had a lot of the same experiences you did when I first started. I'm also at about the same tipping point that you found yourself in when you left the game (coming up on the fourth full-moon boss.)

    If I had to distill the entire Persona 3 experience into one word, it would be: repetition. The constant recycling of gameplay, art and music assets without any kind of significant evolution or additional complexity is probably the biggest offender for me. All of this hurts the game's pacing, and the plodding (but interesting) story and unnecessary padding in battles makes it feel a lot worse.

    I'm really into videogame soundtracks; I have over 1,000 archived and have listened to and loved each and every one of them. I can count the number of times I've had to mute a game on one hand, and Persona III is on that list. Individually, the tracks aren't terrible and there are a few outliers that I really enjoyed, but if you're so sick of hearing the indistinguishable j-pop lyrics theme for the 26,000th time that you have to mute the entire soundtrack - this isn't a good sign.

    To be fair to the game though, it's held my interest enough I keep playing it, hoping it will finally pick up. Additionally, a lot of the common criticism I hear about the game (much of which is in your review) isn't objectively correct. For instance, battles are avoidable entirely, can be run from, and the "turn press" system the SMT series is known for means you can hammer enemies just as brutally as they hammer you.

    Boss fights do have more reliance on blind luck than I'd like; even fights that I entered fully prepared with tons of meds and proper persona to take advantage of the boss's status weaknesses were luck of the draw. This is probably the biggest offender, for me, for one simple reason: I'm finding the game to be very, very easy. Boringly easy, on the higher difficulty setting. The bosses aren't adding difficulty so much as frustration.

    So, relative to the amount of time you've played it, I think this is a pretty fair review. Hopefully, the game will pick up in pace sometime soon so that I can look back on the experience and smile about it instead of just feeling like it was a missed opportunity.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 21 weeks ago

    Hi! I was in a similiar situation, I played too much JRPGs, grew older, didn't had that huge amount of time for gaming anymore, etc... whatever reason. Long story short, I heard about Persona 3 and it really got my attention. I don't own a PS2 so I got it for my PSP. At first it was a bit of a letdown because it is REALLY toned down. Despite that there is only 3D graphics in Tartarus and the stylish cutscenes are missing and this whole J-Pop-ish, emo looking, quirky stuff isn't my thing I really got hooked. I really enjoyed it so much that it got me into JRPGs again and it got me to buy a PS Vita just to experience Persona 4 Golden. So, to sum it up, I was just wondering how a game can someone turn off to a whole genre and how different people can be.

    With kind regards, a fellow gamer.

  • Counter-Strike: Global Offensive   7 years 21 weeks ago

    Once I got to the part about there being no server browser I had to frown a little. That feature was implemented when the calendar still read 2012. I think CS:GO will have a lot of legs once it hits its stride with quality 3rd party servers. Some of the new equipment feels a little unbalanced, but a lot of the weapons feel distinctly inaccurate and punishing, much like their delicious 1.5/1.6 counterparts; this is as opposed to the too accurate (yet still sloppier than COD) CS:S.

    Overall I have to say I like Global Offensive, even if the fizzle from my prime time with CS (and Source) from 2003 to 2007 is all but gone nowadays. That said, I went back to both 1.6 and Source, and the fizzle was gone there too, so I don't blame Global Offensive for that.

  • Final Fantasy XIII   7 years 22 weeks ago

    Once everything in the battle system is available to you, it gets really fun, almost addictive. The story is pretty lame but the battle system gets awesome. I didn't really like the game on my first playthrough, but the 2nd time I played it (I don't know why I started it again) I loved it.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 22 weeks ago

    You are old dude... dont worry

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 22 weeks ago

    Hmmmm,thanks for using your time then.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 22 weeks ago

    You know what, though this is probably really, really unfair, considering I've only watched a Let's Play of it, I agree with you. There's huge hype around this game, and one of my friends recommended it to me, but I just can't see myself getting into it, watching this Let's Play. Tartarus really is boring, annoying, and lazy in design, which is rather important, considering it's the only place you can have the typical JRPG battles in this game. People criticised Zelda: Phantom Hourglass for having a "stupid timed dungeon that you had to return to every time" (that I personally really liked), yet Tartarus isn't considered bad? It is such a dark, cramped, and boringly textured area. And this game gives such a huge focus on grinding. While still balancing your Social Life. While still balancing your Academics. While still balancing your sleep time. Just...what?

    I dunno. Maybe I shouldn't be judging the game since I haven't played it? Maybe. But just watching the Let's Play isn't making me want to play at all. I even skip over large sections of it just to find major plot points.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 22 weeks ago

    I still read all the comments on my site, and appreciate your input.

  • How Persona 3 destroyed my love for Japanese RPGs   7 years 22 weeks ago

    Ok so,you made to floor 80?Man,you are making me laugh.By the way,you can DODGE the enemies if you need to go to the first floor to heal.That is better than having a randomized battle,without knowing where the enemy is.
    You are talking about leveling.Leveling is not important on Persona and SMT series.Yes,you need levels because you need the skills and personas,but overleveling?Seriously?.If you are OVERLEVELING,then you don´t know how to play the game.
    Tartarus is boring,but I am enjoying(Yes,I am still PLAYING the game)the story.
    You have TACTICS command,that means you can order them to do something.I like when you don´t have direct commands because it gives the game more challenge.
    I can continue,but I will drop here.Probably,you will never read this because this is old(Found this review now in 2013)but I wanted to give my points.
    I could call this review:How your review wasted 5 minutes of my life..

  • Mobile Minute: Temple Run 2, Subway Surfers, and Super Hexagon   7 years 22 weeks ago


  • Mobile Minute: Temple Run 2, Subway Surfers, and Super Hexagon   7 years 22 weeks ago

    Super Hexagon is insanely difficult, but it's one of my favorite Android games. I still haven't managed a minute on the second difficulty yet, let alone any of the three unlockable difficulties.

    On a mostly unrelated note, I wish Jellyvision would hurry up and release the latest incarnation of You Don't Know Jack for Android. That's been my most anticipated mobile game in quite a long time, but right now it's only on Facebook and iOS. Maybe not appropriate for a "1-minute" review format though :P

  • Mobile Minute: Temple Run 2, Subway Surfers, and Super Hexagon   7 years 22 weeks ago

    Super Hexagon really seems like the perfect mobile game.