james bond
Games I am Thankful For
It's Thanksgiving in the U.S., and that means we take a look at our lives and consider the things we are thankful for. Family, food, and shelter immediately spring to mind when surrounded by them on this day, and then we think about friends and the time we spend together. And as gamers, nothing bring friends together better than a few good multiplayer video games.
I'd like to take a quick moment to talk about some of my favorite multiplayer games over the years and how they brought my friends together on a Friday night better than anything else.
Hope you're having a great holiday, be safe!
GoldenEye 007
If you pay attention to the development timeline, there are some clues
you can pick out that may hint at a flawed final product. If the game changes platforms mid-way through development, that should send up a warning signal. If it does so more than once, that's probably an impending disappointment. If some lead developer leaves the team shortly before it's finished, that's another. And the developing company goes under before the game hits the shelves, that's something worth considering as well.
But
the easiest way to spot a troubled game is by the dearth of information
preceding its release. Goldeneye 007 for the Wii was heralded as the
second coming of the N64 classic at this year's E3. On the other hand,
its Nintendo DS counterpart was quietly announced alongside it at E3 and
unceremoniously released on the same day last week. I made an
extra effort to look for details of and screenshots from the Nintendo DS game,
but had a very tough time finding anything of substance.
Curious,
but with low expectations, I rented the spy-sized DS game card from
GameFly. I mean, it's still Goldeneye, right? And the Wii version seems
to have plenty of polish, so why shouldn't its DS counterpart? I've
spent thirty minutes with the game. Is it an undercover success or a dirty little secret?
GoldenEye 007
When I think of GoldenEye 007,
I think of a screen split in two by a horizontal line through the
center. I think of the Complex, a multiplayer map with plenty of hidden
nooks and crannies, as well as one raised bunker room overlooking the
map's main area. I think of the claustrophobic staircase that leads into
that room. And I think of the countless times I climbed that staircase,
RCP-90 at the ready, only to catch a glimpse of an enormous explosion
before blood dripped down my half of the screen.
When I think of
GoldenEye 007, I think of my brother hoarding the explosives, camping in
that fortress of perfectly-placed remote mines, watching my screen
until the perfect moment to strike, then pumping his fist and laughing
when the blood started to spill. Every. Single. Time.
It was
infuriating then, but I can't help but laugh looking back on those days.
It seems Activision, the current owners of the 007 videogame license,
want to cash in on our fond memories of the N64 phenomenon that
introduced so many to the first-person shooter genre. The
game-publishing juggernaut announced a Wii re-imagining of GoldenEye 007
at this year's E3 with plenty of hype in tow. Though it stars Daniel
Craig and boasts a storyline more fit for modern times, the new
GoldenEye appears to be taking many cues from the Pierce Brosnan-era
video game, with updates to the gameplay that seem stripped right out of
the latest Call of Duty titles.
There
aren't a lot of games that can get people excited through name alone,
but GoldenEye 007 definitely fits that bill. It's easy to forget,
however, that the GoldenEye name has been mishandled
before. I've briefly stepped into the gadget-laden shoes of this latest
James Bond. How did this first mission go? This briefing is for your
eyes only, 007.
007: Everything or Nothing
James Bond: he's the original super-spy. The secret agent with style, he always gets his man... and his woman.
Unfortunately he hasn't always fared so well in video games. Except for Goldeneye, games bearing the 007 insignia have turned out less than stellar.
I recently got my hands on a copy of 007: Everything or Nothing. This EA-published game on the GameCube (it was also released on the PS2 and XBox) was the first 007 game to ditch the first-person-shooter genre that Goldeneye established in favor of a third-person action adventure. (There had been a third-person 007 game on the PlayStation, but it was received poorly and all subsequent 007 games were first-person-shooters.)
Also, this game has more stars than most Hollywood movies. Pierce Brosnan voices 007, Dame Judy Dench is M, John Cleese is Q, our villain is Willem Dafoe, the Bond girls are Heidi Klum and Shannon Elizabeth, with Mya for good measure, Richard Kiel is Jaws... and all the characters are modeled after their actors.
Will 007 get a video game worthy of his refined demeanor, or is this another impotent cash-in on the 007 franchise? Will a cast full of Hollywood stars take this game to the next level, or will these actors fail to make the transition to video game voice acting? Will 007 introduce himself as "Bond, James Bond?" Let's find out now:
