third person shooter

Mass Effect 3 - From Ashes

Mass Effect 3 CoverThere doesn’t seem to be a major release from one of the big name publishers that hasn’t received negative attention for one reason or another lately. Whether it’s nasty DRM, a lack of dedicated servers for multiplayer, or it simply doesn’t meet expectations in previews, a minority set of gamers love to complain vocally. The gaming press gives these guys attention and highlights the low-rated user reviews on Metacritic as evidence of either ignorant gamers or evil publishers, but the same development team is back in the office the next day making a sequel.

Mass Effect 3 is the latest target, and while a variety of complaints have bubbled to the top ranging from complaints about the ending to homophobic insinuations that Shepard could never, ever be gay, the main factor seems to be about the day one downloadable content, From Ashes. Similar to Mass Effect 2’s launch day Zaeed: The Price of Revenge, From Ashes features a new level and a new playable character.

I haven’t beaten Mass Effect 3 yet, but I have played this DLC and spent some time with the new character. Here’s my review on From Ashes, the first of undoubtedly many DLCs to come for Mass Effect 3.

Uncharted: Drake's Fortune

Uncharted CoverI was disappointed in Uncharted: Drake’s Fortune, I’ll just put that out there right away. The game received near universal acclaim upon release (it scores an 88 on Metacritic), but I’ve heard rumblings in the recent years that the game has problems. This isn’t uncommon, Uncharted 2: Among Thieves was released two years later to even higher scores (96 average!), so people discover things to gripe about as time passes. But I haven’t played any other Uncharteds, though the game is over four years old, maybe I’ve just soured on it in other ways.

Released in 2007 and quickly labeled as the year old PlayStation 3’s best game, Drake’s Fortune kicks off the Uncharted series that has gone on to sell millions of copies on both the PS3 and PSP, and is headlining the recent Vita launch. It stars Nathan Drake as the supposed ancestor to real treasure hunter Francis Drake, and combines cover-system firefights with Assassin’s Creed-like climbing.

I recently published my first hour review on Uncharted, along with the complete video of its opening. If you watch it, you should definitely be able to see why I was so excited to keep playing: it has action, intrigue, and witty writing, along with a cast you can’t help but love. But problems eventually plague all aspects of the game, let’s get into them.

Mass Effect 3

Mass Effect 3 CoverSequels to your favorite games of all time don't come out very often, and the results are often mixed. Chrono Cross had me giddy for a while until eventual disappointment set in, Super Mario World 2: Yoshi's Island was incredible and I love it more than the original, and Mass Effect 2 was a supreme success, a better game in almost every way than the first, but I still love Mass Effect more.

So here we are with Mass Effect 3. The first hour to the first two games were both great, each setting the tone and pace for the rest of their respective title. I'm excited to see where Mass Effect 3 will take us, was the demo from a few weeks back the opening, or does Bioware have something else in store? I don't think I've been this excited to play a game since, well, Mass Effect 2 came out. Heck, the last time I paid full price for a game was Mass Effect 2.

So let's just get right to it. I'm excited, honored, and extremely biased to present the first hour of Mass Effect 3.

Uncharted: Drake's Fortune

Uncharted CoverI’m honestly not sure if there’s ever been a decent Indiana Jones video game, I’ve played a few including the recent LEGO release and the ancient point and click adventures, but as an active observer of the industry, I’ve never seen any of the games rise to the top. Whoever owns the rights to the series couldn’t even release a Kingdom of the Crystal Skull game to coincide with the film’s release. Imagine climbing into a refrigerator to survive a nuclear blast. It’d be exhilarating.

But even if Indy never sold successfully off the silver screen, the Uncharted series has been doing great, not to mention the numerous accolades bestowed upon it by the press. Now that I finally own a PlayStation 3, catching up with its best games is easy, if not time consuming. After finishing Heavy Rain, Uncharted: Drake’s Fortune seemed like the next logical step.

And like Heavy Rain, I recorded the entire first hour of Uncharted and uploaded it to YouTube. So follow along if you’d like, or find an interesting minute and skip to that in the video. And I promise you, the first hour of Uncharted is chock full of interesting minutes. I've also broken up the video into chapters if you just want to see specific adventures.

Mass Effect 3 demo

Mass Effect 3 CoverFor reasons actually completely unrelated to me running this video game website, I was given early access to the Mass Effect 3 demo. This doesn't make me particularly special or anything, but since I am playing it a wee bit earlier than most other interested gamers, I thought I'd take a minute to write about it.

This is the first Mass Effect title with a demo available before the game's initial release, but if you've been following its hype in any reasonable manner, you'll quickly find out that the demo just gives normal gamers the opportunity to try out the levels that were playable last E3. They're probably in their near-final polished state now, however.

I've never taken the time to actually research my demo history carefully to see if this is true, but I have this general feeling that I've never played a game demo that actually made me want to go out and buy the real game. Something about just playing only a part of the package bugs me, I guess. This has me slightly nervous about playing Mass Effect 3's demo as it's my current favorite series and I have very high hopes for this last entry in the trilogy. Well, here goes everything.

Ghostbusters: The Video Game

Ghostbusters CoverHappy Halloween, everyone! Time for a spooky first hour with Ghostbusters: The Video Game. As the game sequel to one of most popular, family-friendly Halloween movies out there, and as one of my favorite films growing up, I found it my duty to finally play this game I bought during a Steam sale cheap years ago.

Released in mid-2009 on every platform available, Ghostbusters: The Video Game played on early trailer hype and fan nostalgia to sell over a million copies that summer while receiving pretty decent scores. It doesn’t hurt that essentially the entire cast returned for what some call “Ghostbusters 3”, not to mention Harold Ramis and Dan Akroyd worked on the game script.

I’ll be playing Ghostbusters in Windows, a few years ago I gave the Xbox 360 demo a try and wasn’t impressed at all, so I’m curious what my reaction will be on this platform, years later. Well, bustin’ makes me feel good, so let’s get started.

Infamous and The Beast

Infamous 2 Cover(WARNING: This post discusses significant plot points of Infamous and Infamous 2 in detail. You are now at the gates of Spoiler City. Turn back if you intend to play the game with a blank slate someday.)

One of the cornerstones of horror is mystery. People fear the unknown, enough so that they will fill in the blanks with their own personal hellspawn when presented with a few creepy clues. Things that go bump in the night don't need to bare glistening fangs or a bloody hook to terrify us: they just have to bump.

This connection is easily exploited to make a good scare even better. It sounds crazy that so many left theaters spooked after the Blair Witch Project, considering the titular monster was never shown, yet that's exactly why the movie was a hit. Cloverfield saw that success and adapted it to trailers and TV spots, depicting a Godzilla-level monster attack from the view of those unable to see the monster directly. Video games are catching on as well, with many praising Amnesia: The Dark Descent for providing scares when nothing's there.

Infamous 2 isn't a horror game, but it makes excellent use of this deprivation technique to ramp up the suspense. The story's core is Cole MacGrath's quest to prepare for the destined arrival of The Beast, a being of such power and wrath that only at his fullest potential could the hero hope to stop it. Throughout the game, chilling reminders of this impending cataclysm are ever present, casting a shadow of despair that even overcasts Cole's considerable predicaments in the here and now. And when the Beast finally arrives, revealing itself at last to the wearied but hardened superman, the suspense is replaced with a dread so thick that it suffocates the player in a way no game ever has before.

Uncharted 3 Beta Impressions and Video

Uncharted 3 BetalogoI held out on the HD console era for almost four years. Through late 2009, I was happy owning only a Wii, with its quirky library and dependable first-party franchises. Sure, modern online features and the robust third-party support made the HD twins appealing, but I abstained admirably. Uncharted 2: Among Thieves was the game that finally forced my hand.

I don't know why, but I had to have it. Whether it was the tone, the hype, or merely the timing, something about Uncharted 2 commanded me to buy a PS3. Weeks before the game launched, Naughty Dog held a public multiplayer beta; I bought the newly slimmed PS3 and jumped in. I had a great time in the trial, bought the full game, loved the singleplayer, and the rest is history.

Two years is the standard wait for a sequel anymore, and in 2011, we have Uncharted 3: Drake's Deception to look forward to. Once again, the developer has opened a multiplayer beta to the public, this time nearly six months before launch. Naughty Dog has said their goal is to make Uncharted 3 THE multiplayer game for PS3. Based on my time with the beta thus far, its candidacy can't be denied.

As I did for the Killzone 3 beta, I will outline the Uncharted 3 multiplayer beta's game mechanics and feature set. I've also included clips from a few matches I played on the beta's second day (day one was a mess of empty matches and game crashes, later fixed through a title update).

Infamous 2 - Video

Infamous 2 CoverI vividly recall some trials and frustrations in my time with the original inFAMOUS (not the least of which was that horrible spelling which will henceforth be abandoned), but overall I really enjoyed the game. As much as the sticky platforming, messy mission design, and transparent morality system bothered me, I ultimately had a great time surfing on power lines, tossing electric grenades, and guiding a concentrated lightning storm down alleys of soon-to-be-corpses. It was inevitable that the game would get a sequel due to its ending (and the sad, predictable nature of this industry), and I really hoped that Sucker Punch would iron out a few of the teeth-grating problems I had with the original.

Lo and behold, it's one month and two years later, and there's another Infamous game. Boasting a locale with more colors than gray, melee combat that's not completely worthless, and the promise of acquiring more elemental powers, Infamous 2 certainly seems like the kind of sequel that boasts incremental improvements over the original and hasn't yet worn out the franchise's welcome. Pretty typical of a "2," really.

I find it amusing that the game arrived in my mailbox last Monday, the same day that Sony featured a trailer from the game in its E3 conference. Shortly after their presentation, I had my first taste of Infamous 2. I grabbed three clips from my first hour: arrival at the new sandbox city of New Marais, the first new power tutorial, and an early choice between good and evil sidequests.

Mass Effect 2 - Zaeed: The Price of Revenge

Mass Effect 2 CoverThe supposedly final piece of Mass Effect 2 downloadable content was released recently, and while Arrival bridges the gap between Mass Effect 2 and 3, Zaeed - The Price of Revenge was available at release basically as an incentive not to rent the game or buy it used. Within Price of Revenge is the game's first downloadable character, Zaeed, a gritty mercenary who can pretty much be boiled down to as Wrex the Human - scars and all. We also get Zaeed's loyalty mission, a short little romp into the history of this rather bland character.

Due to how EA set up Mass Effect 2's Cerberus Network, if you didn't buy the game new, you had to purchase separate access to the Network just to play this particular piece of downloadable content along with the Normandy Crash Site that I reviewed recently. I'm not sure if EA originally wanted every piece of DLC behind this paywall, but this is pretty much it for substantial content that the Cerberus Network required. That's a good thing.

So here's another quick review of some content I've been meaning to cover for a while. It's my goal to completely cover Mass Effect 2 before number 3 is released in six months or so.

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