These aren't your normal awards, we cover everything from older game of the year to worst first hour. We also don't sum up votes on categories or anything either, we simply present each writer's thoughts on their pick, so if you don't like something, you know exactly who to blame! Of course, we do all this just for fun (spare time!) and buy all of our own games (real money!), so most of us don't even touch some of the big releases of the year. Woe to the unpaid game critic!
Last year, when I checked out 3D Dot Game Heroes, I admitted my leniency regarding game copycats. Where some saw a sly attempt to cash in on the Zelda brand, I only saw a new adventure game in the same mold. The game's tone, both parody and homage, further erased any chance of disdain.
I'm having a tougher time excusing Kyotokei, a WiiWare game that came out last week. My five minute experience with Ikaruga is enough to tell me that Kyotokei is clearly a copycat game, stealing the novel color-coded bullet hell stylings of the cult classic shmup. And unlike 3D Dot Game Heroes, I'm not getting a tributary or tongue-in-cheek vibe from Kyotokei. Instead, the game mimics the Touhou craze, which replaces the classic shmup players and enemies (spaceships and mechs and whatnot) with cute little girls for whatever reason. I guess that's not a big deal: Hello Kitty Chess is still chess, right?
Mechanical and aesthetic burglaries aside, the game looks like it might be fun. And Wii could certainly use some decent software in a time where an above-par movie-licensed game is gunning for Game of the Year. I decided to throw $5 at Kyotokei and see if I could get my money's worth out of this downloadable doppelganger.
I played for an hour. Check out this video of the first stage. Try not to blink.