crystal chronicles
Final Fantasy Crystal Chronicles: The Crystal Bearers
"Some of this game is fun...is that enough for me to keep playing?"
Ever
had that feeling? Maybe you trudged through an RPG with a terrible
battle system just because you liked a few of the characters. Perhaps
you put up with a broken sports game just because the presentation was
TV-true. Or maybe you played any of the open-world Spider-Man games
recently, swinging joyously through the boxy Manhattan skyline, full of
texture pop-in and framerate dips.
Final Fantasy Crystal
Chronicles: The Crystal Bearers is kind of like that. Except where the
fun elements of these previous examples are woven into the overall
progression of the game, FFCCTCB never actually shines the spotlight on
its best feature throughout the otherwise lackluster adventure, leaving
it merely as a side attraction.
I was hoping the game would improve after its first hour, and it did...but was it too little, too late?
