contra

Contra 4

Full Review

Contra 4 CoverCasual observers must be baffled when they watch someone play through tough old-school games. They see the tense hands, the parched eyes, the tight scowl; they must wonder, why would anyone subject themselves to this? Is it a determination to succeed, or a desire to suffer?

Sometimes, even the player doesn’t know. When the deaths start piling up, frustration can obscure the distinction between a worthy challenge and a cheap wringer. For some, it doesn’t matter: if the game can be beaten, they will beat it.

I once had that unshakable tenacity, but I won’t put up with cheap traps anymore. I’m learning how to spot the dirty tricks that games use to torture players. And Contra 4 is a hell of a teacher.

Fanboy Fantasies - Capcom vs. The World

Editorial

Marvel vs Capcom 3 art Iron man ryu Morrigan Wolverine HulkFanboy is a column about gaming what-ifs, hopes, dreams, and the inevitable realization that we will probably never get what we want.  But it’s always fun to speculate!

In April, Capcom shocked the world by announcing the sequel we all wanted but never thought we’d see: Marvel vs. Capcom 3.  The Vs. Capcom series is always filled with surprises: another recent one is releasing Tatsunoko vs. Capcom in the America, which many thought would be a licensing nightmare.  Capcom has crossed paths and punches with four companies: comic book titan Marvel, legendary Japanese animation studio Tatsunoko, fighting game rival SNK, and even Namco in a Japanese-only RPG.  But what other companies should Capcom square off against?  Here are five that I’d like to see.  Keep in mind, I hope for all of these to be fighting games (sorry Namco x Capcom).

Syndicate content