After playing Rayman Origins earlier this year, I was eager for more Rayman run-and-jump. Not long afterwards, Rayman Legends details started leaking out at E3, and the salivating began. Unfortunately for me, Legends looks to be a Wii U exclusive, and I'll probably have to miss out on Wii U at launch.
So I'll probably have to wait a while for the next big Rayman platforming adventure. But Rayman Jungle Run on my Android phone is a decent consolation prize.
In brief, it's the aesthetics and mechanics of Rayman Origins applied to Canabalt-style auto-running. Rayman charges through gorgeous hand-drawn environments, racing towards the goal and collecting Lums in thirty second stages. Its smartphone-simple design means Jungle Run sacrifices some of the creativity, variety, and exploration of Origins, but it's got a few advantages of its own.