devil may cry
Devil May Cry 3: Dante's Awakening
The video game industry isn't as surprising as we'd like to think. Sequels
rule the sales charts, and even new IPs tend to be paint jobs of
proven gameplay schemes. It's easy to point the finger at developers and
publishers, but let's take a look at a few of the bigger gambles that
companies have taken with their properties.
Back in 2001,
the first footage for the next Legend of Zelda caused some serious
uproar when, rather than an updated Ocarina of Time fantasy setting, the
new game went with a wholly cel-shaded, cartoony art style. Many had
been won over by the charming new Link by the game's release, but I
bet that just as many swore off Nintendo for good after this "kiddie"
debacle. Later in 2001, those who had recently purchased Metal
Gear Solid 2 were appalled to find the game had pulled a bait-and-switch,
tossing the series' longtime protagonist Solid Snake aside within the
first hour of the game for a never before seen pretty boy. The ensuing
explosion of discontent was megaton in proportion.
Nintendo and
Konami have had their share of death threats on message boards for these
switcheroos, and now it seems Capcom's neck is on the chopping block.
The long-rumored Devil May Cry 5 was finally made public at TGS 2010 as
"DmC," and fans were shocked to see that it would reboot the series with
a new, barely recognizable, adolescent punk version of cocky anti-hero
protagonist Dante. Further, Capcom itself isn't even spearheading the
development of the title, leaving Heavenly Sword developer Ninja Theory
in charge. The response has been
almost entirely negative.
