Trine 2 was a fun game, and its simple but challenging formula of platforming meets cooperative puzzling should be pretty easy to extend. Thus enter Goblin Menace, the first DLC available for the late 2011 release. We don't cover a lot of downloable content here, and most of it is for games like Mass Effect or Borderlands where the developer has so many more ideas for new characters and storylines that just couldn't fit in the original game. Frozenbyte, on the other hand, is less concerned about introducing some new class to play as or world to save, but they do seem full to brim with ideas of completely awesome and insane locations to send our heroes.
Goblin Menace was released in September and can be purchased for $8 on Steam. The DLC was not released on the PlayStation 3 or Xbox 360, but will be available on the Wii U along with the full Trine 2 game when the system is launched next month. Two Steam keys for Trine 2: Goblin Menace were given to us by Frozenbyte.
Growing up, playing a game cooperatively usually meant sitting down with a friend in front of my NES playing Contra, Teenage Mutant Ninja Turtles, or Chip 'n Dale Rescue Rangers. The game was either made easier with a second player (twice as many bullets!), or twice as hard (fellow chipmunks can be used as weapons!). But as games have evolved from the living room to the internet, cooperative play has changed too.
Portal 2 was designed with two campaigns in mind, one for the single player and the other for multiplayer, specifically a cooperative experience with no traditional way to communicate available. Both sets of levels were brilliant in their own right, and excelled in creating a unique undertaking. On the other hand, the original Trine was made for local gaming only. Friends gathered in front of the TV or monitor and lead the trio of heroes on their adventure.
Trine 2 introduces online co-op for up to three gamers, fixes many complaints from the first game, and features some of the most gorgeous graphics I've ever seen in a video game. I finally got to tax my video card. Steve and I played through the entire game together online without voice communication, here are our thoughts.