The First Hour is all about first impressions. But it’s very hard to go into a game without any preconceptions, probably best illustrated by my recent foray into Fable III, a sequel to a game I didn’t like very much. But sometimes games are just so far off your radar, that they fall into your lap as a mysterious disc, ready to be explored and uncovered.
Enslaved: Odyssey to the West is one of those games. The only thing I know about it is what I can glean from its name and cover art. Let us see... the title alone seems to suggest something related to slavery and An American Tale, while the cover might make you wonder why the slaves are running from a Colossus. And then you might question the colorfulness of such a dire situation, and why that girl from Heavenly Sword is hanging around?
Yes, I am in the great situation of playing the first hour of a game I know nothing about. My first impressions can truly be formed by just the game itself and none of the surrounding hype. But first, a real quick primer. Enslaved: Odyssey to the West was released in 2010 for the Xbox 360 and PlayStation 3, developed by Ninja Theory (creators of Heavenly Sword, so that explains the girl). Scores were good, sales were lackluster, and Andy Serkis of Gollum fame did motion capture.
Okay, let’s get into this, here’s the first hour of Enslaved: Odyssey to the West.