Saints Row 2 was already over the top. After an epic prison bust you then shoot up a courthouse and spray poop on rich people’s homes. It was crazy and pretty fun, and seemed worth playing beyond the first hour just to see what the developers could cook up.
Volition wanted to go bigger though, so they made Saints Row: The Third. Within days of release, the game was already famous for one of its weapons: The Penetrator, a giant purple dildo with realistic... dildo physics. But from my time with the game, I can promise you they really went to town with an adrenaline-pumping, action set-piece heavy first hour that simply blows the offerings Saints Row 2 put up.
So let’s take a look at the first hour of Saints Row: The Third, with this hour’s minute by minute section being sponsored by the absurdity of Volition, highlighting the crazy levels the game goes beyond even its predecessor.
Without Rockstar Games and Grand Theft Auto III, we wouldn’t have Sleeping Dogs, The Saboteur, and possibly dozens of other series, including Saints Row. But whereas Grand Theft Auto IV upped the realism to aggravating levels (managing relationships and awful driving are the worst offenders), Saints Row has descended further and further into insanity, basically delivering the same sandbox joy that GTA III, Vice City, and San Andreas were known for.
I’ve never played the original Saints Row, and while Saints Row 2 seems to continue directly off from the first game, I’m guessing I’ll be able to jump into the gangster-filled world with ease. I’ve heard tons of great things about the third game recently, but the second one flew under my radar, so I’m not exactly sure what to expect.
Here’s the first hour of Saints Row 2 for the PlayStation 3.