Is The Stanley Parable a game? Does it matter? We're about to present our impressions for a title that doesn't really fit any existing definition. The Stanley Parable is sort of an experiment in game design, but also presents questions in how storytelling influences gameplay. Saying anything more would be saying too much, it's a short experience that will have you questioning previous games you have played and their intentions.
Our impressions for The Stanley Parable are unique in that all three of us "beat" the "game." And six times each, no less. This isn't an amazing feat, as six times through Stanley would still leave time on a clock for a first hour review, but it also made me question whether I should be filing this under a full review instead of an impression. This game makes me ask too many questions.
So I apologize if we're too vague, but The Stanley Parable experience suffers from over-explanation to those who haven't played it. Here we go.