Greg Noe's reviews and writings

  • Grandma's Boy

    Grandmas boy PosterStay with me for a moment. Yes, I’m reviewing Grandma’s Boy, the lowbrow comedy produced by Adam Sandler five years ago starring Allen Covert. Yes, its connections to video games is loose, but when I started reviewing movies a few years ago, I didn’t just want to write about crappy game-to-movie adaptations (see Lara Croft Tomb Raider: The Cradle of Life). I also wanted to write about movies about video games, even if they’re just used as a backdrop and MacGuffin (see Grandma’s Boy).

    But buried beneath all the gross out humor, pot smoking, and before-he-was-famous-but-still-fat Jonah Hill, there’s actually quite a bit of video gaming in Grandma’s Boy. Some of it is flat-out hysterically wrong, but a small chunk is actually interesting video game history.

    So here’s my review of Grandma’s Boy, focused mostly on the relevant video game aspects of the film, without forgetting Freaks and Geeks’ awesome Linda Cardellini.

  • Angry Birds, Angry Birds Seasons, and Angry Birds Rio

    Angry Birds CoverAbout a month and a half ago I bought my first smartphone, the EVO 4G. It's an excellent phone with a huge screen and lovely graphics. Being a device paid for and intended for work, the first thing I did with it was download a bunch of games. I gave my wife an iPod Touch a year and a half ago so I was pretty familiar with the mobile gaming scene and have posted reviews on various games including Plants vs. Zombies, Dead Panic, and Bad Cube.

    Right now I would say that the Android gaming scene is doing just okay. Most of the games are simply ports from iOS and the original games aren't incredibly original. The platform doesn't really have that single iconic gem that is Android's and Android's alone. I'm sure it will come in the future, but for now, we'll have to be satisfied with seconds.

    Today I'll just be covering the Angry Birds games, but I plan to write more about the Android gaming platform in the future.

  • E3, Backloggery, and my new era of mobile gaming

    e3 LogoE3 2011 is upon us, and while we aren't doing our full blown E3 prediction articles along with daily updates, we are still mighty excited about it. Nintendo's new console will be revealed and we'll hopefully see some new and exciting games for existing consoles including the 3DS, Kinect, and Move. I'm personally looking forward to taking in all the Mass Effect 3 details I can, and will probably be refreshing my Twitter feed (chock full of game developers) every few minutes.

    I'll just take a quick moment to lay out some of my simple predictions that I haven't thought very hard about. Someone at Game Informer suggested that Zelda: Skyward Sword would be delayed/moved to the new Wii console, this seems to make sense, but I'm betting on a dual-system release like we saw with Twilight Princess. Yeah, you could buy Skyward Sword on that old Wii and play in 480p, but over here we have high definition Zelda running in 1080p with the touchscreen controller.

  • Mass Effect 2 - Overlord

    Mass Effect 2 CoverIf there’s anything we’ve learned from science fiction, it is that artificial intelligence cannot be trusted. Isaac Asimov’s 1950 collection of short stories, I, Robot, was all about robots, A.I., and Asimov’s Three Laws of Robotics, which above all is about the protection of humans. 2001: A Space Odyssey famously featured the not-so-friendly HAL, and recent movies such as The Matrix and Moon both star some nasty A.I.s. In gaming history, GLaDOS and SHODAN are two of the medium’s most popular villains.

    So it was only a matter of time before Mass Effect featured a big bad A.I. story, and that arrives in Overlord. It was the first paid Mass Effect 2 DLC that didn’t include a new character or weapon, so at 560 MS Points ($7), the story would have to be well worth it.

    This isn’t Mass Effect’s first foray into evil A.I. with the Geth and Reapers featuring so prominent in the story along with the Rogue V.I. mission in the original, but this is its first take on the traditional human menace we all so know and love.

  • Portal 2

    Portal 2 CoverAs the sequel to my 2007 Game of the Year, I had high expectations of Portal 2, and so did the developers Valve, and everyone else mildly interested in video games. This was a milestone release, and Valve has been rewarded with many accolades and undoubtedly excellent sales numbers. I was able to sit down with Portal 2 for Windows and beat it in three extended gaming sessions over a few weeks.

    That last sentence might be rather revealing, yes, the game took me weeks to beat. I took on the original Portal in one sitting. Of course, Portal 2 is longer than the original, and I have two kids now instead of none, but I’ll say right off the bat I felt like some kind of spark was missing.

    So let’s just dive right into my review of Portal 2. This review will probably be shorter than usual simply because of my personal pact to spend less time writing full reviews this year, so hopefully I can more succinctly say what needs to be said.

  • Mass Effect 2 - Firewalker Pack

    Mass Effect 2 CoverI’m about two-thirds done with my insanity playthrough in Mass Effect 2. Insanity is the hardest difficulty in the game and beating it will also unlock my final main game achievement. The only other game I earned all the achievements on? The original Mass Effect.

    So on this run I’m also playing all the downloadable content I missed the first time through (mostly because it simply wasn’t available yet). So while I’ve reviewed Normandy Crash Site, Zaeed, and Kasumi add-ons earlier, I’m now venturing into Firewalker, Overlord, Shadow Broker, and Arrival territory. General reception of these has been a mixed bag, but I’m excited to form my own opinion.

    So as you can tell, Firewalker is first up. This was Mass Effect 2’s first foray back into vehicles. Mass Effect 1 heavily featured the Warthog-like Mako and built dozens of multiple square mile planets to land on and explore. The Mako was probably one of the weaker aspects of the game, but I found it pretty fun when we weren’t required to climb up 80 degree angles.

    I was pretty excited to try out the M-44 Hammerhead myself, let’s see how that turned out. The Firewalker Pack is free for members of the Cerberus Network, much like the character Zaeed and his loyalty mission.

  • I Didn't Beat This Game: Dragon Quest IX: Sentinels of the Starry Skies

    Dragon Quest 9 CoverI knew full well going into Dragon Quest IX: Sentinels of the Starry Skies that it was going to be a long game. Its pedigree was more than enough, I had friends who had played the previous entries for hundreds of hours, and the series is known for essentially being the Japanese RPG.

    But Dragon Quest IX had quickly gained the reputation of being the Nintendo DS RPG, so I wasn’t going to miss out on this event. I plugged away at the game for hours, over 30 in total, but then I stopped. I turned it off one day last August and that was it. I tried getting back into the game a few times, but each time I died quickly or was completely lost on where to go next.

    It’s almost a little disappointing to me that I don’t really have a good immediate reason on why I quit, but maybe I can tease something out of myself with a little mind dumping.

  • Mass Effect: Genesis

    Mass Effect 2 CoverWhen Mass Effect 2 was announced for release on the PlayStation 3, there were a lot of questions about how it would work since Mass Effect 1 had only been released on the Xbox 360 and Windows. Not only was Mass Effect 2 the direct sequel to one of the most expansive narratives ever seen in a video game, but the game imported the first title’s saved games to keep the player’s choices intact throughout the series. How would the developers handle the complete lack of Mass Effect 1? The answer: Mass Effect: Genesis.

    For gamers that didn’t have a Mass Effect 1 save to import, BioWare had selected a set of “canon” choices to at least lay down the groundwork. The default choices generally meant that players would miss out on some interesting characters, including Wrex, a fan favorite. For Xbox 360 and Windows players, they could play 30+ hours of Mass Effect to generate their ideal saved game, but with Genesis, PS3 owners could play the 15 minute interactive comic and make a few key decisions.

    Yesterday, Mass Effect: Genesis was surprisingly made available on the Xbox 360 for 320 MS Points, here is my take on it.

  • Portal 2

    Portal 2 CoverIt has been a pretty good year of gaming for me in 2011, with Ghost Trick: Phantom Detective and Radiant Historia sending out the original Nintendo DS in proper fashion, but even more exciting is one of the biggest games of the year, Portal 2.

    It’s fun to look back at where the Portal “series” began: as a humble bonus in The Orange Box which featured big names like Half-Life 2: Episode 2 and Team Fortress 2. Portal was essentially created by a couple of DigiPen grads and Valve molded that into one of the biggest gaming surprises... ever. It was my 2007 Game of the Year and I wasn’t the only one to hand it such an award.

    Portal 2 was released last month, but instead of riding the coattails of something like Half-Life 2: Episode 3, it comes out as a full, stand-alone game. It probably doesn’t need to be said that it is receiving beyond excellent reviews, but before we venture too deep down the portal hole, let’s visit its first hour.

  • Dragon Age: Origins

    Dragon age Origins CoverI don't like to give up on a game I'm invested in. I'm fine with quitting after an hour, and maybe even a few hours after that I can safely move on without second thought. But when the clock strikes double digit hours, I'm in for the long haul, or I have to make the usually difficult decision to stop for my own sanity. Back in January 2010, I made the bizarre decision to start playing Dragon Age: Origins immediately after I finished Knights of the Old Republic and just three weeks before Mass Effect 2 was released. Suffice it to say, I didn't get very far, and the call of Commander Shepard was too strong.

    Almost exactly a year later, I finally returned to Ferelden to finish job. I booted up my old mage and rediscovered the hilarity of my party members and utter deepness of the gameplay. I'll admit right here and now, the first thing I did was crank the difficulty down to Casual. I wasn't playing again to make some sort of statement to nobody that I was any good at this type of game, I just wanted to experience everything Dragon Age: Origins had to offer... in terms of story and world building.

    I was actually pretty hyped for Dragon Age before it was released, I read the first book, The Stolen Throne, and Grant and I checked out the web-based spinoff, Dragon Age Journeys. My first hour review of the game went decently well, but the origin story of the Dalish Elf was kind of dull which encouraged me to try another origin when I was ready to play for real. And while it took way too long to finally beat the game, it was well worth the wait in the end.

    Here's my review of Dragon Age: Origins on the Xbox 360. While I would normally write a many thousands of words on a BioWare game, I'm going to try and move at a bit swifter pace. If you're interested, Ian also reviewed this game a few months ago, this is strictly my opinion.

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