Greg Noe's reviews and writings

  • 2012 Games Roundup - Greg

    Blog Post

    Mass Effect 3 Banner

    I guess 2012 was the year of catching up. I only beat six games released last year, but nearly 20 from an earlier time. Here's my rankings for all the games I beat last year, the good news is that I at least liked almost every single one.

    You can also check out last's year list.

  • 2013 Predictions

    Editorial

    Predictions are back! After this exhausting 2012 Game of the Year week, let's settle into something a little more fun. 2013 could be a huge year for the gaming industry: a new PlayStation and Xbox are likely, the Wii U is just getting off the ground, and the fabled Steam Box could become a reality. Bask in our probably terrible predictions on release dates, exclusive games, and even price of new systems!

    There's no science to any of this, and if you have your own predictions feel free to post them in the comments. Depending on how right or wrong we are we may revisit our foresights at the end of 2013, it could be entertaining.

  • 2012 Game of the Year Awards - Day Four

    Game of the Year Awards

    Game of the Year

    Announcing the 2012 Game of the Year Awards from First Hour!

    Day Four features Game of the Year and Most Anticipated for 2013 Awards! Plus shoutouts!

  • 2012 Game of the Year Awards - Day Three

    Game of the Year Awards

    Game of the Year

    Announcing the 2012 Game of the Year Awards from First Hour!

    Day Three features Game of the (Other) Year, PC Game, Console Game, and Portable/Mobile Game of the Year Awards!

  • 2012 Game of the Year Awards - Day Two

    Game of the Year Awards

    Game of the Year

    Announcing the 2012 Game of the Year Awards from First Hour!

    Day Two features Guilty Pleasure, Best Surprise, Worst Surprise, and Shame of the Year Awards!

  • 2012 Game of the Year Awards - Day One

    Game of the Year Awards

    Game of the Year

    Announcing the 2012 Game of the Year Awards from First Hour!

    Day One features First Hour, Worst Hour, False Hour, Most Hours of the Year Awards!

  • Primordia

    Full Review

    Primordia CoverIt feels appropriate to end 2012 with a Wadjet Eye game, as this was the year I discovered, bought, and played nearly all of their games. Dave Gilbert has taken his Adventure Game Studio-developed titles from humble roots to full-on publisher in just six years, culminating with this year’s Blackwell Deception, Resonance, and Primordia; a tour de force in indie point and click adventure games. Wadjet Eye Games is the only publisher from whom I regularly preorder games from anymore, in an industry where they will often fall to half their price a few weeks later. But hey, what’s $10 between me and a few great games?

    Primordia is their final offering of the year, and it is ambitious. As a robotic steampunk homage to games like Sam and Max, Primordia puts you in the distant future where humans are dead and a variety of robots are all that remains. Wadjet Eye Games tend to be uniquely evocative: the Blackwell series explores death, The Shivah examines religion, Resonance questions the power of technology, and Primordia scrutinizes progress and freedom. These can all be heavy topics, especially for a computer game, but Wadjet Eye always manages to make it about the characters.

    For my final review of 2012, let us talk about Primordia, developed by Wormwood Studios and published by Wadjet Eye Games. Monday will feature our sixth annual Game of the Year Awards, so please have a safe and happy new year.

  • Devil's Attorney

    Full Review

    Devils Attorney CoverI used to love the Ace Attorney series, but fans in the United States have to face it: it’s been almost three years since the last American release and over five years since we actually got to play as Phoenix Wright, so we have to move on, and if you’re looking for your defense attorney fix, Devil’s Attorney may be it.

    Released in October for Android and iOS, Devil’s Attorney stars an egotistical attorney who makes his buck defending the dregs of society in their exceedingly hilarious and bizarre crimes. The cases come rapid-fire and are played out like a turn-based battle - pretty much the opposite of what fans of Phoenix Wright have come to learn, love, and in turn, lose. The humor is what sustains the game through nearly 60 cases, and there are some really clever bits of writing.

    As the year draws to a close, this may be one of our last reviews of 2012, be sure to return on December 31st for our 2012 Game of the Year Awards. I may personally have a surprise pick for my favorite of the year if one of the final games I’m playing stays awesome. Thanks for reading.

  • New Super Mario Bros. Wii

    Full Review

    new Super Mario Bros wii CoverMy oldest son is four years old now, I’ve been playing games with him since he was one. In some ways, gaming is a lot more accessible now: Wii Fit, touch gaming, and even the Kinect allow little kids and casual gamers to ease into things like never before. But on the other hand, give a toddler an Xbox 360 controllers with its nine buttons, two triggers, two thumbsticks, and a D-pad, and they’re more likely to send Batman sailing to an icy death.

    So that’s how my Wii has been resurrected. Having collected dust for years, its wide array of kid friendly but adult awesome games is a godsend. We recently played through Donkey Kong Country Returns, and have now finished New Super Mario Bros. Wii. This is a newbie attractive game that features an especially excellent and forgiving cooperative mode. We can both play at the same time, and the punishment for death is rather limited.

    But that’s not to say New Super Mario Bros. Wii isn’t challenging, and it certainly doesn’t lack in content or even replayability. Let’s take a deeper look at NSMBW, played completely through in cooperative mode with a four year old.

  • The Walking Dead: No Time Left

    Full Review

    the Walking Dead CoverThe finale to the first episodic season of The Walking Dead has arrived, and after the shocking conclusion to the fourth episode, it was apparent just how No Time Left would end. Of course, getting there is never straightforward in The Walking Dead universe.

    This final review will be rather spoilerific after the cut, so there’s your first warning. It would be massively difficult to talk about the season as a whole without talking about the characters and their relationships, the real core to The Walking Dead. It’s funny: comparing it to my earlier episodic gaming experience, Tales of Monkey Island, and while I’m going to end up awarding them identical scores, it’s for completely different reasons and I feel totally different about each experience. My thoughts are also a lot more complicated when it comes to The Walking Dead.

    So with that, let’s talk Lee, Clementine, and the end of the world.

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