pikmin

Pikmin

Pikmin CoverPikmin is the brainchild of Shigeru Miyamoto, released for the GameCube in 2001. It's a real-time strategy game starring a horde of plant creatures and a tiny space traveler. You control Captain Olimar directly, leading around the mini pikmin that come in three different colors. The goal is to collect 30 ship parts in 30 days. Now I am generally annoyed by timed games, but I finished it on about my 20th day with every piece, so don't feel rushed for time. The pikmin serve as Olimar's willing slaves as they carry each piece back to his ship while sacrificing their lives in front of giant ladybugs and fire breathing snouts. It's kind of sad when you think about it. Well, can't dawdle on that too much. Pikmin 2 was also released for the GameCube and Pikmin 3 is announced for the Wii. Olimar rolls on with his minions in tow.

Pikmin

Pikmin CoverPikmin is a GameCube real-time strategy game set in what could be someone's backyard and featuring a large cast of inch tall plant creatures (and you thought it couldn't get weirder after last week's Katamari Damacy). Basically, our hero is Captain Olimar, a space traveler who gets stranded on the Pikmin planet. His ship is in thirty pieces and scattered across a few different levels, but Olimar only has enough life support to last thirty days. The only way he's going to get off in time is to recruit the Pikmin's help in gathering his ship parts back together. And thus, our story begins.

Pikmin did pretty well and received a sequel a few years later. Nintendo also recently announced Pikmin 3 for the Wii, so the series will keep on growing. Pikmin originally caught my eye because it was Nintendo's first original series for the Gamecube (well, if you don't count Luigi's Mansion) and was straight from the mind of Shigeru Miyamoto. Well, let's play the first hour of Pikmin.

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