legend of zelda

The Legend of Zelda: Ocarina of Time

First Hour Review

The Legend of Zelda: Ocarina of Time CoverThe Legend of Zelda: Ocarina of Time was released 10 years ago this week for the Nintendo 64 and 3D adventure gaming has never been the same. Topping many gamers' all-time favorites list and sitting atop at Game Rankings, Ocarina of Time currently reigns as the unofficial Greatest Game of All-Time. I remember quite well my anticipation for this game ten solid years ago and that it actually did live up to the hype.

How much more can be said about this game that hasn't already been said? Well, no one has just played the first hour before and wrote a review just on that, so let me be the first. I'll be playing the original Nintendo 64 version, as there have been at least a Gamecube and Virtual Console port so far.

The Legend of Zelda: Phantom Hourglass

Full Review

The Legend of Zelda: Phantom Hourglass CoverThe Legend of Zelda: Phantom Hourglass is a recent Nintendo DS release and the direct sequel to Wind Waker. It features cel-shaded graphics and complete control using the stylus, pressing buttons is entirely optional and you can only use them for shortcut keys anyway, no controlling Link. This probably makes Phantom Hourglass the most unique Zelda game in terms of control (even considering Twilight Princess), but other than that it is a pretty standard Zelda affair.

Phantom Hourglass picks up where Wind Waker left off, with you and Tetra sailing the high seas. Of course, something bad happens and we basically get a repeat of the opening of Link's Awakening (a game I always considered to be sort of a sequel to Wind Waker even though they were made 10 years apart with probably no intention of relating to each other). Anyways, the game focuses on exploring the four quadrants of ocean on a treasure hunter ship and saving your girlfriend. Treasure and women is usually a good combination and Wind Waker doesn't disappoint. There is a surprisingly amount of repetitiveness, however, as the game forces you to repeat a particular dungeon something like five or six times over the course of the game. This is the only part in which the Phantom Hourglass actually has any meaning and it just feels a little rushed and slopped together in this sense. Anyways, time for some scores out of 10.

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