fire emblem

Tom Clancy's Ghost Recon: Shadow Wars

Ghost Recon Shadow Wars CoverAs much as Nintendo frustrates me with their recent localization decisions, they have their triumphs as well. Releasing Sin & Punishment on the Virtual Console outside of Japan was a victory, effortless as it might have been. Rhythm Tengoku was a niche hit on the Game Boy Advance, but its DS follow-up had even Beyonce singing its praises. And when Nintendo finally brought its Famicom Wars and Fire Emblem strategy games to the west on the GBA, gamers outside of Japan suddenly had two new franchises to thank the Big N for.

And they're not the only ones: Julian Gollop, creator of the X-COM: UFO Defense series, is a big fan of Advance Wars and Fire Emblem. He said as much in a refreshingly candid interview about his newest game, Ghost Recon: Shadow Wars, a 3DS launch title that Gollop was inspired to create after experiencing Nintendo's strategy duo.

I've had only brief experiences with the strategy genre as it exists on PC, where Gollop's games mostly reside. And I've played maybe ten minutes of a Ghost Recon game. But I am a big fan of games like Advance Wars: Dual Strike and Fire Emblem: Path of Radiance. And though I'm eager to see what Nintendo has in store for those franchises in the future, I know what I'll be getting: more of the same. On the other hand, Gollop's take on turn-based tactics might introduce some fresh elements to the formula. Let's see if any of those show up within the game's first thirty minutes.

 

Fire Emblem: Shadow Dragon

Fire Emblem: Shadow Dragon CoverFire Emblem: Shadow Dragon is a turn-based role-playing strategy game for the Nintendo DS. It is the eleventh game in the popular Fire Emblem series, but is actually a remake of the original Fire Emblem: Shadow Dragons and the Blade of Light which was released in 1990 only in Japan. Turns out this is really the second remake of the first game, but still the first time gamers outside of Japan have experienced it.

So that's a lot of history just on one story, but you might be wondering what Fire Emblem is in the first place. The series has always pretty much played the same way all these years as a turn-based strategy game. A set of heroes takes on a band of bad guys on a grid-based map. You move all your guys at once and then the bad guys go. There's a twist in Fire Emble though, every character on your team has a name and profile, and if they're killed during battle, they're gone for good. That means you either don't get too attached to your characters, or you reload a level a lot.

All right, let's get into the first hour of Fire Emblem: Shadow Dragon.

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