ps3

BioShock 2

Bioshock 2 Cover

In 2008, I played the first hour of BioShock and loved it. Last year, I beat it and declared BioShock as one of the best games I played all year. That's when I started reading up on the already announced BioShock 2 though. I honestly didn't see the point. BioShock was a perfectly contained game: the good guys won, the bad guys lost, and Rapture was left to crumble. Sequels are usually an easy sell, BioShock 2 was not.

I wanted to give it a chance though, I never like to judge a game without playing it. But I will admit, things are a bit stacked against it. The original development team has moved on to something new, handing the reins to 2K Marin. While they worked on the PlayStation 3 port of BioShock, this is their first new game. You also play as a Big Daddy in BioShock 2, to me, this just screams one giant hand-holding game as you move from body to body with a Little Sister. Talk about one of the worst scenarios a game designer can put the player in.

But let's have some hope here, this is BioShock. It features the same engine and the same world (the single best environment ever to appear in a video game), it's going to take a lot to mess this one up. So here we go, the first hour of BioShock 2 and our glorious return to Rapture. I'll be playing a review copy provided by 2K Games on the Xbox 360.

Heavenly Sword

Heavenly Sword Cover

Heavenly Sword is the latest PS3 exclusive title from developers Ninja Theory. They are a relatively new and smaller development house based in Cambridge, England. Originally founded under the name Just Add Monsters, their only previous project was an unrelated original Xbox exclusive entitled Kung Fu Chaos. Released in 2007, Heavenly Sword was hyped as displaying an example of what the PS3 was truly capable of.

The game follows the story of Nariko as she comes face to face with the prophecy of her people, a prophecy that may lead to victory over an opposing army but will almost surely end in her death. According to the story, Nariko’s clan has possession of The Heavenly Sword, a gift left behind by a warrior deity who once wielded the sword to protect them. It is now their sworn duty to protect the sword and to make sure it doesn’t fall into the wrong hands. Legend has it that any mortal who wields the sword will be granted amazing powers in combat, enabling them to slay armies, but will succumb to it’s power by eventually being cursed and dying a horrible death. The prophecy further says a male warrior will be born on a special day with the power to wield the sword. But on that prophetic day, the very feminine Nariko is born instead.

Street Fighter IV

Street Fighter 4 Cover

What more can one say about Street Fighter? As explained in my previous review of Street Fighter: The Movie, the franchise is one of the most popular in gaming history and has permeated almost all aspects of society. It requires little backstory here, so let's head straight to the latest iteration.

Street Fighter IV released in arcade around the fall of 2008, with console ports the following February. Through hype, word of mouth, relatively balanced play, online play and catering to players of all skill levels, the game was a smash and is now a phenomonon of no other in the fighting game world, aside from the original SFII and perhaps Marvel vs Capcom 2. With new hybrid 3d celshaded graphics, dazzling ultra moves and a cast of old favorites along with new contenders, players of all different types and generations flocked to the new release. Its expansion, Super Street Fighter IV is on its way (currently slated for spring), and the franchise shows no signs of slowing.

So what exactly is so good about the game and why does it appeal to so many people? It seems like they made almost every decision and move to connect the past and the future, to leave no one behind while still progressing as a series.

Batman: Arkham Asylum

Batman Arkham Asylum Cover

Before tonight, the only Batman video game I had ever played was Batman Forever, a seriously awful "game" that left me tossing my Super Nintendo controller across the room in disgust. You begin the game in a room where the only way out is up, and after pressing every imaginable button on the controller, you simply can not escape.(well, you can, press the Select button and then Up on the D-pad. Yeah Batman Forever, I hate you too).

So fast forward 15 years and memories of that travesty are all but forgotten and Batman: Arkham Asylum is in my Xbox 360. Everyone's been gushing on this game since its release in August 2009 so I've finally decided to give it a whirl. While I've enjoyed the recent films and filled my afternoons with Batman: The Animated Series, I know nothing about the comic world that the game is based off of. Arkham Asylum, from a non-reader's perspective, appears to be the ultimate love letter to all those Batman comic fans who have been waiting patiently for something... awesome.

But things are also a bit off for me: the Joker is different, the Commissioner is different, and even Batman is different. But Arkham Asylum is a stealth-action beat 'em up, a genre mash-up I felt worked brilliantly for a game like Beyond Good and Evil. So will the first hour of the game inspire me to keep playing, or will the stealth-based gameplay or unfamiliar world cause me to put it down for good? Let's find out on the Xbox 360.

Overlord

Overlord Cover

Overlord is a third-person action-adventure/RTS published by Codemasters. It takes the idea laid down by Pikmin and Battalion Wars and brings them to their evil conclusion.

The concept is that you are an evil Overlord, with minions to do your dirty work. Will we have a good time playing as the bad guy, or is there a good reason most games have you control the hero?

Dragon Age: Origins

Dragon Age Origins Cover

BioWare has been on a roll the last ten years, kicking the decade off with Baldur's Gate II, delivering more Forgotten Realms fun with Neverwinter Nights, revolutionizing console RPGs with Knights of the Old Republic, revolutionizing themselves with Jade Empire, and of course, introducing the world to Mass Effect, one of my favorite games of all time. BioWare decides to close out the decade similar to how they started it, with a fantasy epic: Dragon Age: Origins.

Dragon Age: Origins was released in early November on the Xbox 360, PlayStation 3, and PC. It has seen some pretty great success, and is one of the notable games released this holiday season that does not necessarily compete directly with the behemoth that is Modern Warfare 2. While I've never played Baldur's Gate, I am a big fan of the Mass Effect series and am excited to give BioWare's fantasy genre a spin.

This is by no means the first Dragon Age content we've featured on the First Hour, Grant reviewed the first hour of Dragon Age Journeys, a flash-based web game set in the Dragon Age universe. In October I read Dragon Age: The Stolen Throne, the first novel set in BioWare's world, though it is not a novelization of the game. Dragon Age: The Calling, the second book in the series is out and is on my to-read list. Definitely check these other forms of media out if you're a big fan of Dragon Age. And on that note, here's the first hour of Dragon Age: Origins for the Xbox 360.

Fallout 3

Fallout 3 Cover

Last year, I played the first hour of the original Fallout, and I will admit, it didn't go so well. I made the comment that one hour just wasn't enough for a game like that, but I wasn't interested enough to keep going. Well, Fallout 3 has been out for some time now and the series has taken a gigantic leap into the modern, pre-apocalyptic age. I guess the game could be considered an action RPG first-person shooter with the option of being third-person, but whatever the genre is, this is not our father's isometric Fallout.

Times have changed though, and with Bethesda taking over the Fallout license, it seemed like the logical step was "Oblivion with guns." Whether you were excited for this prospect or not, it definitely seems to have panned out as the game was honored with many Game of the Year awards in 2008. But I like to form my own opinions, and set out to eventually give the Fallout series another chance. I had the opportunity a few months ago, when my brother-in-law asked me to help him play this game. I wandered around for a few minutes in complete and utter confusion, eventually killed some important story characters (and then the game auto-saved!), and was more or less left with a bitter taste in my mouth.

But I also like to give a game a decent shake, so here is its opportunity: the first hour of Fallout 3 on the Xbox 360.

Call of Duty: Modern Warfare 2

Call Of Duty Modern Warfare 2 Cover

The first Modern Warfare is the best first hour I have ever played, it was full of action, had great cinematic yet interactive story telling, and paved the way for one of the best single player experiences ever. All in all, Call of Duty: Modern Warfare 2 had a lot to live up to, and I can confidently say it did.

Modern Warfare 2 doesn't need much of an introduction being the biggest video game release of the year. It's faced a bit of controversy though, both on the gameplay front and with PC gaming fans, but with the sales the game is seeing, it doesn't seem to be affecting its reception one bit.

While playing the game's first hour though, I was really interested to see how it would live up to its predecessor. The most impressive thing about Modern Warfare was its sound design, I was constantly amazed by the explosions, gun fire, and incessant chatter on the radio. I had never heard a game quite like it. While we kept hearing about the improved multiplayer, graphics, and insane story intended for the sequel, not much was said about where its audio was going. Well, let's see for ourselves. Here's the first hour of Modern Warfare 2.

Terminator Salvation

Terminator Salvation Cover

Terminator Salvation is the recent adaptation of the McG helmed latest installment in the Terminator movie franchise. The game was developed by Halcyon Games with Grin Entertainment, the same company known for pumping out some of the years most underwhelming licensed properties and sequels, including Wanted: Weapons of Fate (review forthcoming) and a 3-D re-imagining of the classic Capcom game, Bionic Commando.

The game is a cover-based third person shooter. It revolves around several of the main characters from the film of the same name; John Connor, Blair Williams, Angie Saltar, and the enigmatic Barnes. The story is essentially a prequel, taking place in a timeline in the future (after Terminator 3) but before the events depicted in the movie. It follows a mission that sets Connor on his path to the upper echelons of the resistance. The storyline involves a situation where Connor is faced with a choice: follow orders (and let people die), or disobey orders (and attempt to rescue a group in trouble). Naturally, our hero eschews his orders in an effort to save his fellow freedom fighters. In so doing, he sets himself on a trajectory that will have him rebuking his commanders and showing a level of leadership that had previously eluded him. Now let’s see how it plays.

Wheelman

Wheelman Cover

Wheelman is one of those games I always thought looked interesting, but it got luke-warm reviews and slowly faded into obscurity as more popular AAA franchises consumed the markets (as well as my) interest. That is until one fateful day at Target when I saw it on the clearance shelf. Reviewers Note: Just in case you aren’t aware, Target stores generally have a clearance shelf near the electronics department. It’s usually an end-cap and that’s where they put the unpopular games out to pasture, along with poorly selling MP3 players, Barbie-themed boomboxes and other retail failures. Whenever I’m at Target, I make it a point to check that shelf. When I saw Wheelman for $14.99, I had to pick it up. Was it a mistake? Did the game hook me? Read on to find out.

Okay, so here’s what I knew going into Wheelman. I knew it was a pet project for Vin Diesel, an action star whose movies I’ve more often enjoyed than disliked (although Babylon A.D. was a particular stinker). I had read that Vin was an avid gamer and always wanted to be involved in the production of an action game. That sounded interesting enough, but then I found out it was going to be an all-out, over-the-top, in-your-face driving game and that there might even be a movie attached. Okay, so the movie didn’t pan out, but the heavily hyphenated Game got made and was even published by TWO major players, Midway and Ubisoft. The game was developed by Tigon Studios and Midway Newcastle. So, let’s see what the first hour of Wheelman looks like.

Editor's Note: Tigon Studios was founded by Vin Diesel and their first game was The Chronicles of Riddick: Escape from Butcher Bay, a game I started to play once and I will admit, has a pretty amazing first hour.

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