This site reviews the first hour, and only the first hour, of video games. It gives a minute by minute look at what is potentially a deal breaker for many games. If a game isn't fun during the initial hour, why should we expect the last 10 to 50 hours to be any different? The First Hour updates every few days with a new game review. Please contact greg@firsthour.net for comments, game suggestions, or if you'd like to write for the site.

Why I'm so excited for Scribblenauts, when Drawn to Life was so bad

Scribblenauts Cover

Over a year ago, I reviewed 5TH Cell's first Nintendo DS game, Drawn to Life. I hated it. It featured a crappy story piled on to a crappy platformer and topped off with the most laugh-out-loud ridiculous ending I've seen since Giga Wing 2. So why am I so excited for 5TH Cell's latest? Because it seems like everything Drawn to Life was not.

That game would be Scribblenauts. You've probably heard of it by now since the post E3 media blitz has thrown every award possible at this game. Of course, someone like me isn't allowed into E3, so I can simply just imagine how to play this game. But from videos I've seen and articles I've read, it would appear that 5TH Cell is on the right track. No story, little to no platforming, and no corny musical ending (well, that could still happen for all I know).

Grand Theft Auto: Chinatown Wars

Grand Theft Auto Chinatown Wars Cover

Grand Theft Auto: Chinatown Wars is the newest Grand Theft Auto game and the first for the Nintendo DS. It's an ambitious game (aren't all the GTA games though?), the entire Liberty City crammed into a tiny little cartridge, complete with a full story and living, breathing world. I will tell you right now that Rockstar really pulled it off.

There's already been a bunch of content about Chinatown Wars already featured on this site, including my friend's first hour review of the game and my own DS M-Rated Blitz (this game is just one of six games rated Mature by the ESRB on the Nintendo DS). So check those out if you're interested, but here's my full review of Grand Theft Auto: Chinatown Wars.

Enter the Matrix

Enter The Matrix Cover

Enter the Matrix is the video game tie-in with the film The Matrix Reloaded, the first of two sequels many fans were disappointed with. The video game does not allow you to replay events from the movie, rather you play as minor characters from the movie partaking in events that affect the outcome of the sequels. If I remember correctly this was kind of a big deal at the time (2003), but an even bigger deal is that the game was written by the Wachowski brothers, and contains live-action cutscenes with actors from the movie.

So is Enter the Matrix just another movie tie-in game, a sub-par cash-in on a movie that might be considered the same, or did the Wachowskis' influence bring it to a new level, creating a new gameplay experience unlike any other? Well... we are about to find out. I will be playing the GameCube version.

Greg Noe's Note: Paul Eastwood is a fan of the First Hour and volunteered to write this review, hopefully we'll hear more from him in the future. Hey, if he's brave enough to play Enter the Matrix, maybe he can tackle some of the other most awful video games of all time. I've personally played the game once, some random level in the middle of the game that I remember playing similar to Descent. It kept crashing on us when we clipped into walls. Somehow, Enter the Matrix managed to sell over five million copies. I consider the game a seminal moment in video game history: It was rushed to market and betrayed many gamers' trust in game publishers and movie tie-ins. Interesting to note, the game sits at around 70% on GameRankings, so either this game is unfairly panned universally, or the mainstream reviewers were afraid to give such a high profile game a really bad score.

Back to Paul Eastwood's review of Enter the Matrix.

The Sims 3

Sims 3 Cover

The Sims 3 is the third game in the ultra-popular Sims series that has swept the globe over the last 10 years selling over 100 million copies and becoming the best-selling PC franchise of all time. The series has broken down all preconceived ideas of what a gamer is, appealing to all ages and genders. Some may call it a casual game because of this, but I would argue that there's nothing casual about balancing the lives of two adults and six babies in one household, heck, just ask my wife.

This is the first Sims game not developed by Maxis, which was absorbed into the EA conglomerate some time ago. Supposedly, Maxis was working on Spore so they didn't have time for The Sims. Unfortunately, that game didn't have any of the Maxis Magic I've come to know and love over the last 20 years, so I think they've just been destroyed from within by Electronic Arts, too bad. Anyways, The Sims is back and hyped better than ever. Now you can walk around town without loading screens. That is either too good to be true or just a reminder of a feature that should have been part of Sims 2. Well, let's get into the first hour of The Sims 3 and see if it still has that Maxis Magic minus Maxis.

Unfortunately I don't have any screenshots of my character as I was playing on my sister's laptop (which has coincidentally since died), enjoy the fancy images though.

Demon's Crest

Demons Crest Cover

Demon's Crest is a platformer for the Super Nintendo released in 1994. It's part of the Ghosts 'n Goblins/Ghouls 'n Ghosts series that has me seriously worried about my health for the next first hour. A couple of years ago, I played Super Ghouls 'n Ghosts as part of a contest and it has left me scarred for life. The number of times I died in that game is unholy. My only hope is that the heritage of Demon's Crest sounds a little more friendly, just check out the box cover for Gargoyle's Quest, the first game in the Gargoyle/Demon Quest/Crest sub-series.

I have a pretty weird history with this game, back in 1998 I bought 20 Super Nintendo Games from a guy at school for $35. I hadn't even heard of most of the games but it seemed like a no brainer, 20 new games for the price of one? I gave every game I bought a shot - most sucked. The crappy games included Aaahhh!!! Real Monsters, Cybernator, Ballz, Metal Morph, and Teenage Mutant Ninja Turtles: Tournament Fighters. There were a few gems, such as SimCity (which I lent to my cousin six years ago and never expect to see again) and Mega Man X. In the middle of all these was Demon's Crest. Well, I always assumed it was in the suck pile, but I found out a few months ago that the game was actually worth about $25 today, so I decided to sell it. I had only played it twice, each time I couldn't get out of the opening area. I'm honestly curious if the same will happen again today.

So here's the first hour of Demon's Crest, the game's last hurrah before I mail it off to some guy who can actually appreciate this game.

Grand Theft Auto IV

Grand Theft Auto 4 Cover

Grand Theft Auto IV is the long awaited and critically acclaimed action-adventure game released last year on the Xbox 360, PS3, and Windows. It's the first major iteration of the series since Grand Theft Auto III and in just over a year has sold 11 million copies. A lot was riding on this game and it seems that Rockstar delivered, but I will judge that for myself.

I've played almost all of the Grand Theft Auto games over the last few years, it's amazing how mainstream the series became after GTA III was released. Rockstar has since released the first two games for free for the PC and I reviewed the first hour of GTA 2 a year ago and my friend recently reviewed the first hour of Chinatown Wars (I also have a full review coming of the game in the next few days). Grand Theft Auto has swept the world by storm, so let's get into the latest monster, Grand Theft Auto IV for the Xbox 360.

New First Hour review style

I'm an analytical guy. I like numbers and statistics and using them to compare things directly and find relationships. For the past 72 first hour reviews I've assigned each game an overall score out of 10 along with scores on specific categories like gameplay. This was useful for me because I could easily think, "if Game A was a 6 and Game B was an 8, and Game C's first hour is better than Game A's but worse than Game B's, then that means it gets a 7." And I could look at all the games I gave a 7 (a lot) and see game's with decent first hours and all was right with the world.

Of course, there is a certain vocal minority who like to complain that this game got a 2 or that I shouldn't just review the first hour because it is unfair, and I actually started thinking about my review process and asking myself some questions (not just because of these guys, though they did get my thought process going).

Nintendo DS M-Rated Blitz

Esrb MatureThere are a total of six released M-rated Nintendo DS games: Grand Theft Auto: Chinatown Wars, theresia, Ultimate Mortal Kombat, Dementium: The Ward, Touch the Dead, and Resident: Evil Deadly Silence (one more game, C.O.R.E. has been rated but not released yet). For over 1100 rated titles on the Nintendo DS, there are just six games considered Mature by the ESRB! That's about one half percent of all DS games. Kotaku has some theories on this, but I'm not really one to analyze the market or audiences - I'm one to play the dang games.

The following is going to be a 10 minute blitz of each of the six released M-rated games for the Nintendo DS, starting with the first released, Resident Evil: Deadly Silence, and finishing up with the recent Grand Theft Auto. I already had a friend review the first hour of Chinatown Wars, but a little overlap is okay. I'll say a few things about each game, play it for ten minutes, and then wrap each up with a few more notes about gameplay. I'll also decide if the first 10 minutes are worthy of the M-rating or not. Let's get this started.

This is also a taste of the new first hour review format. Less about numerical scores, more about what I liked and what I didn't. The reviews will be a bit more fleshed out next week as I have more room to roam. Enjoy.

Hitman

Hitman CoverHitman was released in theaters in late 2007 and was based off the popular Hitman video game series. There have been four Hitman games made so far, but none since 2006. Kind of surprising they didn't try to time another game for the film release, and even more surprising that there hasn't been a sequel in three years. Hitman the movie stars Timothy Olyphant, Dougray Scott, Robert Knepper, and Olga Kurylenko.

This is my first movie review on a real video game based movie, while the Last Starfighter is full of corn and charm, Hitman attempts to be a serious imagining of game to film. I'm not really that familiar with the series, unfortunately. I've played the second one, Silent Assassin, a bit, but mostly just watched my roommate in college sneak through it. I love the concept though so was excited to get Hitman in the mail the other night. Nothing formal, just some things I noticed.

Lost Planet: Extreme Condition

Lost Planet: Extreme Condition CoverLost Planet: Extreme Condition is a third-person shooter set on the eternal winter world of E.D.N. III. It was released in 2007 for the Xbox 360 and PC and the PlayStation 3 got a port in 2008. I reviewed the first hour of the game a few months ago and loved it. The game featured a great blend of action, atmosphere, and adventure. I definitely enjoy third-person perspective games typically more than first-person, the controls are usually a bit more unforgiving but I seem to get a much better context of the world around me. Lost Planet is no exception.

I honestly had low hopes for this game, fighting bugs on an ice planet? Sounds lame; sounds like it's been done a hundred times before. Mechs? Been there, blown up that. In reality, the game isn't much more than this, but it's action packed and you will be having fun. So there's mechs and ice and bugs, but all together, it makes for something awesome. Let's get into the full review of the Xbox 360 version of Lost Planet.

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