platformer

Demon's Crest

First Hour Review
Demons Crest Cover

Demon's Crest is a platformer for the Super Nintendo released in 1994. It's part of the Ghosts 'n Goblins/Ghouls 'n Ghosts series that has me seriously worried about my health for the next first hour. A couple of years ago, I played Super Ghouls 'n Ghosts as part of a contest and it has left me scarred for life. The number of times I died in that game is unholy. My only hope is that the heritage of Demon's Crest sounds a little more friendly, just check out the box cover for Gargoyle's Quest, the first game in the Gargoyle/Demon Quest/Crest sub-series.

I have a pretty weird history with this game, back in 1998 I bought 20 Super Nintendo Games from a guy at school for $35. I hadn't even heard of most of the games but it seemed like a no brainer, 20 new games for the price of one? I gave every game I bought a shot - most sucked. The crappy games included Aaahhh!!! Real Monsters, Cybernator, Ballz, Metal Morph, and Teenage Mutant Ninja Turtles: Tournament Fighters. There were a few gems, such as SimCity (which I lent to my cousin six years ago and never expect to see again) and Mega Man X. In the middle of all these was Demon's Crest. Well, I always assumed it was in the suck pile, but I found out a few months ago that the game was actually worth about $25 today, so I decided to sell it. I had only played it twice, each time I couldn't get out of the opening area. I'm honestly curious if the same will happen again today.

So here's the first hour of Demon's Crest, the game's last hurrah before I mail it off to some guy who can actually appreciate this game.

Braid

First Hour Review

Braid CoverBraid is a time-manipulating 2D platformer for the Xbox Live Arcade. You control Tim, a young man trying to get the girl back that he lost... or is he? Either way, the game was independently made by Jonathon Blow and released last year to quite a bit of acclaim. Hailed for its extremely original platforming experience, Braid was the first game I bought for my Xbox 360 after I got it. This is the my experience at playing Braid's first hour for the first time.

February is First Hour's unofficial indy game month, and Braid is just the first of four straight independently made games featured.

Braid

Full Review

Braid CoverBraid is an extremely unique Xbox Live Arcade platformer where you're able to control time. It starts out kind of like Prince of Persia: The Sands of Time, allowing you to just reverse time if you die, but it gradually introduces more and more insane and awesome concepts that will have your mind totally boggled by the end. Braid is only available on the Xbox 360 right now, but it should get a PC release in the next few months. Buy this game whatever way you can. Geez, I'm already highly recommending it and we haven't even gotten to the review yet. Let's do it. All scores are out of 10.

ActRaiser

First Hour Review

Actraiser CoverActRaiser is a 1990 platformer/simulator for the Super Nintendo. No, it doesn't simulate the platformer genre, there are two distinct (very distinct) modes of gameplay in this game. You essentially play God, and are attempting to win back control of the world from the Devil. Of course, this translation never made it outside of Japan, but it's pretty obvious when you play it. I never played ActRaiser before this review, and really had no idea what to expect. First you play a pretty typical platformer, and then all of sudden you're building an ancient city while shooting arrows at demons. It's weird, but as you'll find out, fun.

The game has been released on the Wii Virtual Console, so there's definitely an opportunity to play ActRaiser still today. Let's start playing the first hour of Actraiser for the Super Nintendo.

Aladdin

First Hour Review

Aladdin CoverAladdin for the Sega Genesis was released in 1993 about a year after the film was in the theaters. It was created by the same team that would go on to make Earthworm Jim and features animations drawn by Disney animators. The game was released on a wide range of systems, but the Super Nintendo Aladdin was actually an entirely different game created by Capcom. For all these years I asssumed it was Nintendo's infamous censorship at work because you couldn't use a sword like on the Genesis, but it was simply a different game under the same name (though I wouldn't be surprised if Nintendo still had a hand in swordless Aladdin).

I reviewed the first hour of Lion King back in March and did not have a good experience. Considering both Aladdin and The Lion King were both developed by Virgin Interactive, could I possibly have a similar first hour? Let's get into it.

Ninja Gaiden and Ninja Gaiden

First Hour Review

Ninja Gaiden Xbox CoverNinja Gaiden NES CoverNinja Gaiden and Ninja Gaiden are NES and Xbox games with the exact same name. Ninja Gaiden for the NES came out in 1989 and Ninja Gaiden for the Xbox came out in 2004. I'm not sure why Tecmo and lead designer Itagaki didn't give the Xbox Ninja Gaiden game a subtitle, but it's too late to wonder, because there are officially two games under the name of Ninja Gaiden, just released 15 years apart. In first hour tradition, I will be only playing Ninja Gaiden for one hour, but because they are named exactly the same, I will first play half an hour of Ninja Gaiden for the NES, and then half an hour on the Xbox. This will complicate the review a bit, but I'll try to always make is clear what game I'm talking about.

This is an exciting time for the Ninja Gaiden series, as Ninja Gaiden: Dragon Sword was released last month for the DS and Ninja Gaiden II will be out in a few weeks for the Xbox 360. Remember, this is a new Ninja Gaiden II, not Ninja Gaiden II: The Dark Sword of Chaos which was released on the NES in 1990. Yeah, Tecmo does it again. I plan on playing Dragon Sword (not Dark Sword) someday as it sounds pretty cool, but this review is all about the first hour of the two Ninja Gaidens. So let's get right down to it. To start, the first thirty minutes of Ninja Gaiden for the NES.

Yoshi's Island DS

Full Review

Yoshi's Island ds CoverYoshi's Island DS is the sequel to the greatest 2D platformer of all time, Super Mario World 2: Yoshi's Island. In my mind, this is a super tall order for the game to live up to, and unfortunately it doesn't, but the DS sequel is still a great game on its own and is definitely one of the best platformers on the system. If you've played the original you will be right at home with Yoshi's Island DS, as the basic gameplay is exactly the same as it was 13 years ago. This is a good thing but they also spent some time adding a few things here and there.

And maybe it's just me, but this game is hard, harder than the original. Especially if you plan to collect all the points in each level, which I did a few years back for the SNES game, and am currently attempting now for Yoshi's Island DS. Let's just say I need to wear a wrist strap so I don't chuck my DS across the room. Let's get to the review.

Another World

First Hour Review

Another World CoverAnother World (Out of this World) is a cinematic platformer released on just about every system back in 1991. Now the phrase, "cinematic platformer" gives me shivers because of its sheer potential of awfulness. When I hear those words I think of terrible gameplay and ugly, "realistic" looking graphics. The games are typically rotoscoped to give them a unique graphical style, which usually doesn't bother me, it's more the style of gameplay that makes me experience nasty flashes of nostalgia. If you've ever played the original Prince of Persia games, you'll know what I'm talking about.

Another World is known as Out of this World in the United States. Much like Indigo Prophecy/Fahrenheit, the game is renamed for some stupid reason that leaves people confused and wondering whether the stone is the sorcerer's or the philosopher's. Either way, the game supposedly influenced Fumito Ueda, who went on to create Ico and Shadow of the Colossus. So at least this game was good for something, but let's check out the first hour of Out of this World to see if it can properly defend itself and (in my opinion) the thankfully lacking genre known as the cinematic platformer.

I'll be playing the 15th Anniversary Edition for the PC released in 2006. The game features higher resolution graphics and more detailed backgrounds.

Bible Adventures

First Hour Review

Bible Adventures CoverBible Adventures is an old, unlicensed NES game made by Wisdom Tree. Since it was unlicensed and not approved by Nintendo, they were able to do cool things like have a baby blue colored cartridge and even featured their own Wisdom Tree Seal of Quality on the box. The game is a popular target for "Worst Game of all Time," mostly thanks to Seanbaby, but honestly this game was not that bad. Definitely not even in the bottom 10%. Compare it to other officially licensed crap like Deadly Towers or Bebe's Kids and you actually have a decent game going. Anyways, Bible Adventures features three Bible stories: Baby Moses, David and Goliath, and Noah's Ark told through platformers. They all pretty much play the same, but the Baby Moses game is actually pretty bad.

Since today is the last day of March, the month is supposed to be end like a lamb, which basically means it will be a calm Spring day. Instead, we have a heavy snow warning and are expecting 6-8 inches of slushy snow. Ugh. I reviewed The Lion King at the beginning of the month when March was supposed to come in like a lion (it was a nice day) and Bible Adventures is one of the only games that features sheep in even a small role. The other game I considered was Sheep for the PC but decided to do the more well known Bible Adventures. Well, let's get to the review.

The Lion King

First Hour Review

The Lion King CoverThe Lion King was the video game released to accompany the Disney movie of the same name. Games based on movies were nothing new in 1994, especially Disney tie-ins, but this is actually my first movie game review. It was released on literally every platform available at the time, including three Nintendo (NES, SNES, and Game Boy) systems and three Sega (Master System, Genesis, and Game Gear) systems, undoubtedly a feat unequaled by any other game.

Really the only reason I'm reviewing The Lion King is because of the saying: "March comes in like a lion, out like a lamb." If you're unfamiliar with the adage, it basically means March will open up with bad weather and end calmly with Spring fast approaching. Here in the upper-Midwest though, lots of snow typically begins and ends the month. Where's our lamb? Back to the review though, here's March roaring in, now I have four weeks to find a game about lambs... could be tough. Anyways, let's get right into the first hour of The Lion King (Super Nintendo version).

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