Since picking up copies of PC Gamer back in the mid 90s, I’ve only ever played a few game demos that actually made me want to buy the final product. The free demo should be the ultimate introduction to the game, the perfectly crafted first hour. But for whatever reason, being tossed into the middle of the game just doesn’t sit right with me. Whether it’s out of context cutscenes or repetitive gameplay, it doesn’t take me much to cross it off my list.
My only previous experience with the Ratchet & Clank series was a demo for one of the PS2 titles (it’s hard to nail down which one since they were released every 12 months like clockwork) which opened with what felt like a 20 minute cutscene. Unskippable cutscene. I didn’t even make it to the gameplay before the console was reset out of anger and annoyance. I don’t play a Ratchet & Clank demo to learn about its amazing storyline, I play for whatever shooting/platforming/clanking it has to offer.
So here I am with the first hour of Ratchet & Clank: All 4 One for the PlayStation 3. Released late last year, it’s still the newest game in the series... no, wait. Ratchet & Clank: Full Frontal Assault was released last week. So now we’re playing an out-of-date version of a has-been series. Here we go.