Few gaming series have changed as much as Castlevania. What started off as an action platformer evolved into an exploration focused action RPG with the release of Symphony of the Night, a genre which has been dubbed “Metroidvania.” This style for the series wouldn’t be seen again for several years until it hit the most unlikely of platforms: the Game Boy Advance. Handheld gaming rekindled interest in the series, and since Circle of the Moon in 2001, six handheld Castlevania titles have been released. Dawn of Sorrow is the first one for the DS, and is a direct sequel to the final GBA Castlevania game. Since these games are rather short and focus heavily on post game content and speed runs, I’ve decided to do a half hour review. This has nothing to do with the fact that Dragon Quest IX comes out this week and I’d rather play that than write. Nothing at all!