beetle adventure racing

Beetle Adventure Racing!

First Hour Review
Beetle Adventure Racing Cover

Talk about an adventure in licensing, Beetle Adventure Racing was released a few months after Volkswagen's New Beetle car was launched and featured a garage of cars filled with just variations on the Beetle. I'm not sure if there's ever been a racing game quite like this, sure Gran Turismo is overflowing with licensed vehicles and there are even games like Corvette Evolution GT or Ford Racing, but none of them take one single car and create an entire game out of it. But this isn't your typical licensed racing game, it's San Francisco Rush starring German family cars. The levels include Inferno Isle, Wicked Woods, and Coventry Cove; sounds more like Diddy Kong Racing now, and yes, there's a four player battle mode.

Beetle Adventure Racing was released in 1999 on the Nintendo 64. I really enjoyed the game the couple of times I played it, as a few years later I was vacationing at Mackinac Island and my friend and I stopped into a local video game rental shop. As I mentioned in my Mercenaries review, there is no better place to pick up great games for great prices than at obscure little stores out in the middle or nowhere. Beetle Adventure Racing and Blast Corps were sitting on the shelves going for a few dollars apiece, easy decision for me. My friend picked up NBA Hangtime if you're curious. While our hunt for cheap copies of Final Fantasy VI and Chrono Trigger never panned out, we still snagged some fun games.

So let's continue our month of licensed games with quite the odd one, here's the first hour of Beetle Adventure Racing.

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