Mario & Luigi: Bowser's Inside Story
Mario & Luigi: Bowser's Inside Story | |
---|---|
Platforms | Nintendo DS |
Genre | Intestinally awesome action RPG |
Score | 8 |
Buy from Amazon |
If there's a series I lost track of over the years it's Mario RPG,
which is really now made up of two series. After the original Super
Mario RPG: Legend of the Seven Stars on the SNES, Nintendo split up
their new Square-spawned role-playing series between their consoles and
portables. The curious Paper Mario started off on the Nintendo 64 and
the even curiouser Mario & Luigi kicked off with Superstar Saga on
the Game Boy Advance.
While I had loved the original Super Mario
RPG, I had a bit more trouble getting into Paper Mario. I played
through most of the game, but after watching my cousin beat it from
start to finish over a long weekend, I packed it away for good. And
for whatever reason, I never played any games from the Mario &
Luigi series... until now.
Mario & Luigi: Bowser's Inside
Story was getting great reviews so I added it to my Christmas list on a
whim. I received it, surprisingly, and added it to my portable gaming
queue, and after forcing myself to finally beat Zelda: Spirit Tracks
and read through the long Miles Edgeworth game, I finally landed on
Bowser's Inside Story. Why the heck did I wait so long?
Check out our first hour review of Mario & Luigi: Bowser's Inside Story too!
What I
loved: Combat is incredibly interactive. It's great seeing the roots
of the original still alive with doing extra damage by pressing the
button at the right time, but it's amazing to see how much it's evolved
after 13 years! Getting into every battle was a joy and a brand new
challenge. Every enemy means new ways to take them down and new
attacks to learn the timing to dodge. At the beginning of the game,
you're just jumping on Goomba heads and easily dodging their attacks; I
actually thought to myself, "ha, I bet I can beat this game without
getting hit once!"
Well, I had a lot to learn. The game isn't
very easy for long though (which isn't to say it gets hard... more on
that below), and while it always carefully teaches you every new
tactic, you're definitely expected to step up and pay attention. Some
of the attacks you're expected to doge seem totally absurd at first,
but after a few battles they seem like old hat and you're barely take
any damage for a while. It's a very empowering game to play as you're
constantly challenged. Each attack hints at which brother it will
target among other things, so you're always on your toes.
I
usually rip on the story of Mario games, as I think Nintendo just tries
way too hard most of the time, but being a JRPG, it's something you
really have to pay attention to when planning to review a game. I
honestly really enjoyed the plot, it's a fun romp across version 34532
of the Mushroom Kingdom but the main feature is the disgusting romp
through Bowser's insides. Okay, it's really not disgusting at all,
this is Nintendo we're talking about, but you do hit every
major area and organ of the King of Koopas and poke at a lot of squishy
parts.
Probably the best part about Bowser's bowels is that each
area inside there is a distinct location connected to a specific body
part, so you're rarely just wandering around in there heading from
Point A to Point B, it's all about supporting the Big Bad on the
outside. This symbiotic relationship works great, but you don't even
notice how well it works until the second third of the game where
Bowser isn't even playable! All of a sudden, Mario and Luigi were the
game's focus and I became kind of bored. But when the duo are
performing specific tasks inside Bowser to affect the outside world, it
all comes together beautifully.
What I didn't like: For better
or worse, the game never really gets difficult. Yeah, learning how to
deal with some of the attacks later in the game can be a bit tough, but
I got a hang of it quickly. I know the game is directed for a wide
range of ages and abilities, but I only died once, and that was against
the final boss when he tossed a gigantic series of attacks against me
that I totally miffed on.
Both Mario & Luigi and Bowser can
learn a set of special attacks that all involve the stylus (basically
the only time the stylus is used in the game except for some cool
sequences where Bowser grows big and dukes it out like a fighting
game). The problem is, there's not much reward for using them until
near the end. If you miss some QTE cue early in the special attack,
you'll actually do less damage than if you had just jumped on them.
Plus they take a decently long time to execute, not Knights of the
Round snooze length, but a couple of battle rounds could have gone by
and I would have just taken a bit more damage (if any) going the
regular route. At least they're interactive. I did use Mario and
Luigi's final special attack though because it did a ton of damage in
one hit.
The game's pacing in the last quarter or so really
dragged on, in my opinion. I felt everything was going great and then
I enter what the game indicated would be the final area, and I was
there for four more hours! For a 22 hour game, this is a significant
amount of time I thought I was a battle or two within finishing. Maybe
I just mis-interpreted some kind of sign the game had given me, but I
kept thinking, "when his this game going to end already?"
Scores
Gameplay: 9
The best battle system in a JRPG I've played in a long time, just wish the wide array of special moves felt more useful to me.
Fun Factor: 8
Not
often does "funny" play into my Fun Factor score, but this is a
genuinely hilarious game. Bowser absolutely makes it with his antics
and very well-written dialogue. Battles are also very fun, but like I
said, it felt like the game dragged on at the end.
Graphics and Sound: 8
Bowser's
Inside Story plays some cool tricks where when you're inside Bowser's
body, it's strictly a 2D platformer, but anywhere else it's a typical
overhead RPG. The game looks great both ways and features a great
selection of music and sound effects. Mario and Luigi's voices are
pretty annoying though during the "cutscenes".
Story: 7
A
surprisingly fun tale that covers a lot of ground both inside and
outside of Bowser, but they end up resorting to a lot of backtracking,
and yeah, it's still about rescuing Princess Peach.
Overall: 8
A
must-have game for portable RPG fans, Mario & Luigi: Bowser's
Inside Story is a great game that had me smiling for most of its 22
hour length.