Red Steel 2 - Video

red Steel 2 CoverA few days ago, it dawned on me that I've been contributing to The First Hour for a year now. A whole year, no fake! Just remembering last week can be a trying experience for me, so thinking back twelve months is like trying to visualize the guts of a black hole.

To assist my trip down memory lane, I decided to play a bit of Red Steel 2, the first game I reviewed. I gave it a pretty glowing writeup at the time, and it ended up as the runner-up for my Game of the Year 2010 across all systems. The game isn't without its foibles, but it delivered the hardcore shooty-swordy experience that the target render for the original game fooled many into believing possible at the Wii's launch in 2006. That was enough for me to excuse most of its shortcomings.

To commemorate this one-year anniversary, I decided to capture a bit of video from Red Steel 2 to share. Originally, I planned on making a montage of the dozens of cool abilities, finishing moves, and cinematics that made the experience so fun for me, but then I stumbled across one six-minute mission around the game's midpoint that makes for a good standalone exhibition. It also cut way down on the video editing workload for me, which was admittedly the primary factor for the change of plans. Still, I think it turned out just fine.

 

Comments

Mirror's Edge

Mirror's Edge

Yep

My thoughts exactly when watching this too. Really has that feel, but I liked that game so I'm even more interested.

Oops

Maybe I picked the wrong part of the game to show off, because it is definitely not Mirror's Edge, hah. All that scrambling across roofs and up walls is automatic, context-sensitive, linear stuff. The meat of the game is almost entirely fighting ninja banditos.

Excellent video

This video has pretty much convinced me to give this game a go, plus it wouldn't be a bad idea to have a Wii Motion Plus in preparation of Zelda: Skyward Sword.

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