It can be frustrating when your current favorite series releases a spin-off on a platform you don't own; this has happened to me before with Metal Gear Acid on the PSP, and now it happens again with Mass Effect Galaxy on the iPhone. Considering the game only costs three dollars, the barrier to playing is either cough up $200 for an iPod Touch or try to find someone who will give up their Precious for a few hours. I managed to convince someone of the latter, and the portable action RPG is finally in my hands.
Mass Effect Galaxy is an iPhone spin-off of the popular space epic series released in June. It introduces two brand new characters, Jacob Taylor and Miranda Lawson, who are the new major squad members in Mass Effect 2. The gameplay is top-down action similar to the run-and-gun games of old but features the extensive dialogue system from the console big brother. Much like the novels, Galaxy is meant as a bonus for those of us who are looking for any kind of hit we can get while we wait for the sequel to arrive in January. Here's my review of Mass Effect Galaxy on the iPhone.
Rune Factory is the "Harvest Moon with swords." This is still the craziest thing I have ever heard and I just beat the stinking game! If you would have told me 10 years ago that the Harvest Moon game I loved would one day feature swords and magic and monsters and bosses, I would have thought that was pretty crazy. Of course, the series has evolved a lot since that first game and Rune Factory is just the latest one off that Natsume has been experimenting with the last few years. I think they were successful with a fantasy Harvest Moon though, but there are some problems. Let's just get right into the good and the bad.
Phoenix Wright: Ace Attorney - Trials and Tribulations (longest game title ever?) is the final game in the Phoenix Wright trilogy, a series of defense attorney games for the Nintendo DS. If you are unfamiliar with the series, you will probably be stunned by the following description: You play as the young attorney, Phoenix Wright, in a justice system where your clients are presumed guilty until proven innocent. You are accompanied by a young woman who can channel dead spirits and murder cases are brought to court the day after the crime was committed. And finally, finger pointing and yelling "OBJECTION!" is your most powerful court room ally.
Ace Attorney games are broken up into two types of gameplay: the first is the actual court room, where you will argue with the prosecutor and cross-examine the incessantly lying witnesses until they crack. The second gameplay type is the on-site investigation. Phoenix Wright himself will head out to the scene of the crime (though often crimes follow him almost like he's Angela Lansbury) and perform investigations, interview witnesses and suspects, and gather evidence. If you haven't figured it out already, this game has a LOT of text. This game is so demanding on your A button I thought mine would fall out by the end. Trials and Tribulations is driven by its story, and it assumes you have played the other two when it comes to the characters and events. You don't need to have completed the previous games to beat Phoenix Wright 3, but it will be a much more satisfying experience if you have.
My category reviews should describe the game well, so read on for the scores which are out of 10.
The first game in my new review series is Castlevania: Harmony of Dissonance. The second Game Boy Advance Castlevania game and the third with Metroidvania style of gameplay (the first being Symphony of the Night, which I reviewed on The First Hour a week ago). The game was released in 2002 and then re-released again in the Castlevania Double Pack to reach a larger audience (as the first release of this game and the next had rather small releases). This is how I was able to play it for the first time, and being a huge fan of this style of gameplay, was very excited to play it. Let's see at how it panned out, all scores are out of 10.